Dex: | 8 | Str: | 5 | Body: | 6 | Motivation: | Nihilist |
---|---|---|---|---|---|---|---|
Int: | 10 | Will: | 12 | Mind: | 10 | Occupation: | Supercriminal |
Infl: | 9 | Aura: | 7 | Spirit: | 9 | Resources: | 11 |
Initiative: | 31 | HP: | 50 |
Connections:
Criminal Underworld (High)
Drawbacks:
CIH (justice)
Equipment:
Cosmic Key [Body: 6, Dimension Travel: 8, Disintegration: 8, Limitation:
Only works between Earth and "Ghost Zone". Note: "Ghost Zone" shares all
characteristics of Limbo, as described in the Atlas to the DCU. Whether
or not it is Limbo is the discretion of the GM.]
Flash is actually a disorienting strobe effect. Game effects are
identical to regular Flash. Prometheus uses his helmet to load his knowledge
CDs into memory.
Wrist Guns [Body: 5, EV: 5, Range: 5, Ammo: 10]
6 x 12 AP ABCD Omni-Gadgets
Prometheus has several Omni-CDs that he uses
to load into his armor computer to give him various Skills or Advantages
(at GM discretion, of course). For example, he used a CD to give him 12
APs of Martial Artist and once to give him Area Knowledge (JLA
Watchtower). He also employs regular Omni-Gadgets, such as his neurotoxin,
fire bomb, whatever took over Steel's armor.
Background:
Marital Status: | Unknown, presumed single | ||
Known Relatives: | Unknown parents (deceased) | ||
Group Affiliation | None | ||
Base of Operations: | Extra-dimensional "Ghost Zone" | ||
Height: | x'x" | Weight: | xxx lbs. |
Eyes: | Hair: | White |
Credits: