Bonehead Antics
1. Gave Bart $5 to kiss him {sj}
2. leaving the keys in the front door. {rjc}
3. Shoving a handful of bees and honey into his mouth
4. takes Lisa to Moe's' Tavern
5. takes a pony home in his car {ddg}
6. smoking a cigar while welding next to a leaky can of gasoline
7. trying to unjam the toaster with a knife {rjc}
8. his near-aneurysm {rjc}
9. makes home-made football {sg}
10. home-made baseball bat. (Which works! despite the nails.) {rjc}
11. sheltering himself with a piece of metal and taking cover under
the tallest tree he could find during a thunderstorm {rjc}
12. asks Bart to stick his hand under lawn mower, then starts it {rd}
13. his morning while his family's at Church
14. recovering expired medicine from the Winfield's trash. {rjc}
15. buys the snow plow by being cajoled into it {jac}
16. locking his keys in the Monorail {sj}
17. rummages through the Flanders' trash. Finds a toothbrush and
actually using it
18. trying to remove a Sugar Daddy stuck to the back of his shirt {tf}
19. getting a plunger stuck to his head
20. gets coat hangers stuck in his shirt and pants {jac}
21. paints frowny face on butt, mocks Mr. Burns {jac}
22. causes meltdown of nuclear inspectors' test vehicle {jac}
23. steals cinder blocks from construction site to build bookshelves,
deprives children of a hospital {jac}
24. burns high school diploma (and house) when admitted to college {rd}
25. steals Sir Oinksalot, makes him drink malt liquor {jac}
26. runs out of college entrance interview to chase squirrel {rd}
27. has both arms stuck in vending machines, only because he won't let
go of the soft drink & candy {rd}
28. smashes weather station in flashback {jac}
29. kisses landfill heap repeatedly {jac}
30. sells soul for donut {jac}
31. drinks blood just because it's free {jac}
32. doesn't believe Lisa when she says Bart's a vampire {jac}
33. slips on peanut, loses $20 bill {jac}
34. makes fun of Bart's Junior Camper enrollment {jac}
35. runs into Bart's pie trap -- twice {jac}
36. loses Ned's map {jac}
37. takes paddles from Ned et al., makes raft drift out to sea {jac}
38. throws Todd's walkman into the water {jac}
39. wastes fresh water on dirty socks {jac}
40. blows rescue plane away with flare gun {jac}
41. slaps Flanders many more times than necessary {jac}
42. steals Borgnine's knife, burns hole in raft with it {jac}
43. steals pens from work, but they leak on the back seat {jac}
44. Fixes Marge's clock with drill {rd}
45. trying to teach Maggie how to gamble
46. rolls on the floor, trying to read what Bart wrote on the back of
his head {rd}
47. wearing glasses with eyeballs painted on them so he can sleep
without being noticed {ddg}
48. sews tweed patches on leather jacket, wrecks both jackets. {jac}
49. Steals Gummi Venus De Milo {rd}
+ 50. uses secret parchment to wipe his mouth and hands
+ 51. tries to attract more people to Barney's Bowl-A-Rama by shooting
off shotgun
52. threatens the Australian Parliament with ``The Boot''.
Extracted from the Homer File.
Peter Kurek --pfkurek@student.umass.edu--
Created: 05/24/95