Gammacide vs. Dreadnought

Sublime vs. Death By Monkeys




Gammacide vs. Dreadnought

Scott
Shin
Will
TOTAL
A
D
S
A
D
S
A
D
S
Gammacide
1
0
2
3
1
2
2
0
1
12
Dreadnought
4
5
3
2
4
3
3
5
4
33

The judges say: 29-16 victory for Dreadnought
The fans say: 33-12 victory for Dreadnought


Scott: Aggression was really close for the first two minutes of the fight. But then Gammacide quit doing things and Dreadnought got a little more aggressive than it had been. And when you factor in the boldness of Dreadnought's attacks, it gets four points.

Damage is dependent on how that side of Gammacide's plow came off. It definitely looks like Dreadnought's hits helped that plow get loose enough to fall off like that. And Dreadnought certainly forced the plow into that awkward position at the end. The cosmetic damage caused by Gammacide isn't worth anything in this situation -- Dreadnought gets the full five points.

I'm not sure what to do with Strategy. Dreadnought seemed content with sticking its spinning disks into whatever part of Gammacide was nearest. Likewise, Gammacide didn't seem too picky about where it put its plow. It's pretty much a tie, but since Gammacide appeared stymied about what it should do after part of the plow was snapped off of the body (it took a while just playing with raising and lowering the plow), Dreadnought gets the slight advantage.


Shin: Yummy, a slow and tedious battle. Well, not too bad of one. It was just a little aggravating because both Gammacide and Dreadnought had their fair share of driving into the killsaws and such. This battle didn't particularly even interest me until the end, so this'll probably be one of my more succinct examinations.

Damage is pretty obvious. Gammacide gets a credit because Dreadnought kept running into the killsaws, and, Gammacide's sturdiness was one of the big plusses in his favor for the fight. He was able to withstand some of Dreadnought's blows enough to where Dreadnought himself would bounce/flip back from the force of his own hits. Other than that, it was pretty much all Dreadnought and his happy discs. The defacing of Gammacide right at the end was the most satisfying thing to see from this whole fight.

Strategy was a little harder to compare. Like I said, both robots spent a lot of time dawdling around meaninglessly. Gammacide should be recognized, as he was in Dreadnought's face a bit more, enough to a point where he could resist some of Dreadnought's attacks. And that's pretty much all you can hope to do while you're a push-bot. Except Gammacide wasn't so hot on that area. Dreadnought's wedge won over Gammacide's snowplow, Dreadnought was able to execute the kind of plan it intended to execute for this fight, even if it did take a while, and in the end, it was clear who had the overall upper-hand of this battle. Dreadnought thusly gets the edge in Strategy.

On the other hand, Gammacide was fairly more aggressive. Dreadnought wasn't necessarily running away or anything, but Gammacide was simply coming at and pushing at Dreadnought more. Mostly because of the Push-Bot-Way-Of-Life, I guess. Dreadnought's aggression was better presented through the way all Veterans do their big hits; set up their opponents, line them up, and SLAM! Less of getting-in-your-opponent's-face and more stylish, I guess.


Will: Aggression was a toss-up until the last minute or so. However, before then, Dreadnought was the more aggressive robot for quite some time, and most of the little acrobatic feats Dreadnought performed were usually a result of direct hits on the plow. When Dreadnought had its grand amplitude moment, Gammacide's plow did not move (except from the recoil). I give Gammacide some points because, although it clearly tried to be aggressive, it couldn't quite do it.

Damage is the clearest category - Dreadnought gave Gammacide a partial plow-ectomy at the end of the fight, and did some major external (and internal, from what I've heard) damage throughout the fight. There wasn't a lot Gammacide did to damage Dreadnought, and Dreadnought did not appear to have any major functional damage. A disabled primary weapon is functional damage (the plow most likely would not have been effective with one of the sides broken off), and that's exactly what Dreadnought gave Gammacide.

Strategy is also clear. It's very clear that Christian Carlberg's main goal with Dreadnought was to remove Gammacide's strong, though flimsy, plow, and he did just that. Gammacide's strategy was obviously to lift Dreadnought and flip it or carry it around, but most of the flips in this fight came as a result from recoil from Dreadnought's hits, not Gammacide's.




Sublime vs. Death By Monkeys

Scott
Will
Xrayspex
TOTAL
A
D
S
A
D
S
A
D
S
Sublime
2
0
3
2
1
2
2
0
2
14
Death By Monkeys
3
5
2
3
4
3
3
5
3
31

The judges say: 30-15 victory for Death By Monkeys
The fans say: 31-14 victory for Death By Monkeys


Scott: I watched the two zip around the floor, but could not tell which was more aggressive. Again, it looked more or less even at the beginning of the fight. At the end, since Sublime lost half its drive, it really couldn't be aggressive. Since Death By Monkeys was, it gets a slight advantage. (The difference between my score in this fight and my score in the previous fight? Severity.)

Let's look at Damage. Sublime lost its carbon dioxide on its own, with no help from Death By Monkeys that I could see. So that doesn't factor in. But when Death By Monkeys got its spikes under Sublime, that's what made Sublime toast its motors. Drivetrain damage versus killsaw scratches gives Death By Monkeys the sweep.

Sublime didn't seem too phased at the loss of its weapon. Of course, its strategy remained to attack with the front, so that's why. Death By Monkeys looked a little confused as to what to do with its adjustable spikes. Because of that, Sublime takes the slight edge.


Will: Both robots were extremely aggressive throughout the match. I admire Sublime's courage - despite losing a CO2 tank, getting flung across the box by the killsaws, and losing a speed controller, he tried to go on, he tried to hang in there. For this, I give him two points, though Death by Monkeys gets the edge because it was able to avoid the major obstacle that Sublime ran into (the saws).

Damage is clearer - Sublime suffered a great deal of damage in this fight. However, the trick about it is whether the damage was self-inflicted. Sublime lost a CO2 tank, and as much as people would like to deny and denounce this, but this was seemingly caused by Death by Monkeys ramming Sublime into a set of screws, and the screws seemed to cut into the Lexan shield covering the tank and into the tank itself, rupturing. I consider the loss of the Lexan shield from the killsaw toss self-inflicted, because Sublime drove itself over the saws without any help from Death by Monkeys, though an act of Death by Monkeys did loosen the shield (this was the same shield covering the CO2 tank). The smoke coming from Sublime was probably caused by overstressing the robot. Sublime didn't do much functional damage to Death by Monkeys, so he wins big here.

Strategy is a bit unclear - Sublime lost its weapon early, and Death by Monkey's motors and lifting spikes didn't seem to be very torquey, so there was a virtual standoff throughout most of the fight. I give Death by Monkeys the edge because he was effective in the other two categories, though it could possibly have gone either way if Sublime had not burned out a speed controller.


Xrayspex: Death By Monkeys pretty much dominated this match. In aggression, both bots were fairly aggressive, with hits and pushing the opponent towards the hazards. However, Death By Monkeys initiated more of the hits so I gave a one point advantage. Damage points all go to Death By Monkeys. Sublime ended up on a lot of hazards and lost a main weapon, armor, and part of the drivetrain. There was also all that smoke at the end suggesting even more damage inside the robot. Death By Monkeys probably had some superficial damage from a couple encounters with the hazards, but considering the damage to Sublime, I didn't think it merited any points. Strategy-wise, both bots seemed to have the strategy of hitting the opponent and pushing the opponent to the hazards. Both robots also had lifting weapons, neither of which seemed particularly effective. I gave the advantage to Death By Monkeys for being more effective in pushing the opponent to the hazards.





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