¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý ¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý¡Ý ========================================================================= Kaydara FilmBox V1.5 ¥¿¦¡ª© For WinNT ^^^^^^^^ ^^^^^ << SoftImage 3D §Y®É¼v¹³Â^¨ú & ¶K¹Ï³nÅé >> ¡@¡@¡@¡@¡@¡@¡@¢°¢¸¢¸¢¸¡D¢¯¢´¡D¢±¢¯¡@ ¡¨¤õ³t±j¤O¡¨¤W¥« ¡ã By ¢Ü¢â¢Õ Studio ========================================================================== ¡i³nÅ鲤¶¡j ¡E­ìª©¹ï«þ¡E ( Kaydara ¬O¥[®³¤j¤@®a«D±`µÛ¦W±Mªù¬ãµo3D¤u§@¯¸°Êµe³nÅé¥~±¾µ{¦¡ªº¤½ ¥q¡AFilmBox§Y¬O¥¦ºX¤U¤@®M¤ä´© SoftImage 3D¾ã¦X¤F§Y®É°Êµe¡B¶K¹Ï¡B ¼v¹³Â^¨úµ¥¥\¯àªº¥~±¾µ{¦¡¡A§Y±N¦A°ê¤º¤Wºtªº¹q¼v¡uÀb«È¥ô°È¡v(­ì¦W ¡GMatrix¡A¥Ñ°ò§V§õºû©Mù­Û´µ¶O³\¥»¥Dºt)¡A¤ù¤¤«Ü¦h¯S®Ä´N¬O¥Î³o®M ³nÅé§@¥X¨Óªº®@¡I,·íµM¥¦ªº°â»ù...¥i·Q¦Óª¾) FiLMBOX is a high-performance production system designed for use both at content creation time (motion capture and animation creation ) and at playback time (interactive rendering & broadcast). With a powerful suite of motion capture and animation tools, and fully integrated real-time streaming audio and video, FiLMBOX is designed to function as the heart of a 3D/2D on- line workflow. FiLMBOX also incorporates a host of vertical modules for specialized techniques such as real-time cartoon rendering and phoneme recognition. FiLMBOX v1.5 provides file-level compatibility with all the major 3D packages, allowing Softimage, Alias, Lightwave, and Kinetix customers to import Geometry, Animation, and Textures created in other software. Through a high- level format designed specifically for hard-core multiple-source 3D production use (the FBX format), FiLMBOX integrates smoothly into both on-line ( Broadcast, Virtual Sets) and off-line (Motion Capture, OpenGL? Rendering) workflows. ¡° ¥D­n¥\¯à¤¶²Ð¡G (1) Real-Time Animation Tools¡G Non-Linear Motion Editor, Real-Time Inverse Kinematics, and Expressions/Constraints systems. (2) Performance Tools¡G Motion Capture Editing and Interpolation, Real-time Viewing, and 2D Texture Mapping. (3) Audio Tools¡G Synchronized audio, including real-time audio jogging and full stereo support. (4) Interactive Rendering¡G OpenGL rendering, including NTSC/PAL output and anti-aliasing. (5) Import/Export¡G File-level support for all major industry 3D and Motion Data filetypes. ùÝùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùß ùàùÞùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùÞùâ ùøùø ùøùø ùøùø ¡@¢Ò¢Ó¢Ú¢ã¢æ¢Ó ¡ã¢Ü¢â¢Õ¡@¢á¢â¢ã¢Ò¢×¢Ý ùøùø ùøùø ùøùø ùàùäùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùäùâ ùãùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùå