Skull, Skull-Fetishist Necromancer ================================== Skills ------ Skull will learn only skills in the Bone Spirit and Bone Prison tree branches. Spare points not needed for Bone Spirit and Bone Prison will be used in Bone Armor (if he finishes the game at level 49 should have maxed Bone Spirit and Bone Prison, and 16 points in Bone Armor). There are no restrictions on use of skills. Skull will use any skill he knows, and any skill available from his wand. Equipment --------- Weapon: no weapon other than wands, and (once he gets far enough into the game) Skull will use grim wands and grave wands only. For the early part of the game, he is allowed to use his starter wand and any bone wands. Shield: bone shield or grim shield. Until he finds a bone shield, Skull can use any shield he likes. If he finds Wall of the Eyeless, he will use that exclusively. Helm: bone helm or grim helm. Skull is allowed to wear skull caps until a bone helm is found. No other equipment restrictions (other then strength requirements). Stats ----- Skull is limited to a base strength of 25 through normal difficulty (sufficient for bone helm and shield). Strength can be raised to 58 once past normal (for grim helm or shield). Items with strength bonuses can be used to gain a higher effective strength. Gems ---- Skull collects skulls. He will not waste any of his precious skull collection in horadric cube recipes (except for upgrading to a higher class of skull), or by using them in socketed items. Any gem shrines he finds will be used to upgrade one of his skulls (if he doesn't have any skulls yet, he can get a random new gem from it). There are no restrictions on use of other gem types.