The Romulans

    To see the orgins of the Romulan Star Empire, you must first look back to anchient Vulcan. While Surak was teaching Logic to formerly choatic species that inhabited that planet, a rouge group set out ane endured a long journey to the now homeworlds Romulous and Remus (It is assumed that the fact these exact names appear in anchient Earth myth is simply a conincidence). Over the preceeding mileenia the Romulans evolved inot a warlike, deceptive rare, whose military and secret agency, the Tal Shiar, controlled life for the Romulan people.
    Like the popular "Federation bridge crew" the Romulans have their own "bridge crew" which includes Dr. Telek R'Mor, Sirol. Senator Cretak, Senator Vreenek and many other rare, multi-skilled personal. Using their vast different skills helps a player of this affiliation get missions done, and quickly.
    Don't forget that the Romulans are the only affiliation with two headquarters, which means you can pump out two free cards a turn, plus your normal card play, without a Red Alert!, and thus not subject to counters like IT's Only A Game, and Spacedoor.
    Not only can the Romulans get missions done, they can make a formable attack deck. With almost every ship having a matching commander it allows you to use cards like Captain's Log, Defiant Dedication Plaque, and Picard Maneuver to enchance your ships in battle. A full list of commaders and ships is available in the Glossory.
    After quite a while the Romulans have developed into a premirer affiliation in STCCG, and can function alone, but using treaties can help them.
        Federation- Combine quick strike and mission specialists to get missions done
        Klingons- Use commanders to get the attack decks working.
        Cardassians- Combine Tal Shiar and Obsidian Order to make the ultimate Espionage deck.
        Dominion- Keep your Founders in the Gamma Quadrent, and your Senators in the Alpha to get the missions done.
    In Espionage the Romulans are one of the two best affiliations there are. Right with the Cardassians, the Romulans have a full complement of Espionage cards, not to mention Plans of the Tal Shiar, which can in itself make an interesting deck. Add to that they have infiltrators and you can do even more fun things.
 
 
Mission Solving Attack Treaties Espionage Overall
* * * * * * * (7) * * * * * * * (7) * * * * * * (6) * * * * * * * * * (9) * * * * * * * (7)
Mission Solving gets done with the bridge crew and missions specialists, especially those that can be at the HQs.
Attack is done efficently with matching commanders and powerful ships
Treaties are helpful, but not necessary, and don't get used often
Espionage is one of the best in the game, and even surpasses the Dominion
Overal a well balenced affilaition which is a threat to be reconned with.

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