Animation

Syntax/Grammar

Analysis

Active Cases

  • Syntax/Grammar
  • 1. Transition (Frames, Key Frames)

    2. Flow of Activity (Rate, Episodic Event, Sustained Behavior)

    3. Display (Projected Imagery):


  • Analysis (Scene Description Components)
  • 1. Non-Site Specific (Distributed Sensor, Motion Capture)

    2. Site-Specific:


  • Active Cases
  • 1. Aiming (Eye-Hand Dexterity)

    2. Fountain & Waterfall

    3. Transport/Population Flow:

    [Vehicle, Pedestrian (Crowds): Stadium & Skyscraper Entrance]


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