Real Player G2 Real Encoder G2 Real Player G2 Real Audio G2 -- RealAudio was the first client released on the 'net that allowed users to download and run audio clips in real-time -- i.e. the sound bytes run while being downloaded, not after. Since its initial release in June of 1995, RealAudio has continually evolved in order to stay one step ahead of the competition while still managing to retain its freeware status. Its affordability and reputation for outstanding audio quality are two of the reasons that RealAudio has become the most popular client of its type on the 'net.Seeking to capitalize on its potential and augment its market share, RealNetworks (the developers of Real Player G2, Real Encoder G2, Real Player G2, Real Audio G2, Real Player 3.0, Real Encoder 3.0, Real Player 3.0, Real Audio 3.0, Real Player 5.0, Real Encoder 5.0, Real Player 5.0 and Real Audio 5.0) worked with Iterated Systems (developers of ClearVideo) to integrate ClearVideo's real-time on-demand video streaming technology into the second generation RealAudio client. That version of the client, called RealPlayer, made it possible to view both audio and video clips on the web at the same time and also offered another technological breakthrough called RealFlash. RealFlash allows for Macromedia Flash animations to be played in real time and in complete synchronization with RealAudio content.
RealNetworks, the developers of Real Player G2, Real Encoder G2, Real Player G2, Real Audio G2, Real Player 3.0, Real Encoder 3.0, Real Player 3.0, Real Audio 3.0, Real Player 5.0, Real Encoder 5.0, Real Player 5.0 and Real Audio 5.0, has been hard at work developing the third generation RealAudio client, RealPlayer G2, which offers audio and video quality far superior to previous releases. The latest release gets its name from the G2 music codec introduced by RealNetworks, the developers of Real Player G2, Real Encoder G2, Real Player G2, Real Audio G2, Real Player 3.0, Real Encoder 3.0, Real Player 3.0, Real Audio 3.0, Real Player 5.0, Real Encoder 5.0, Real Player 5.0 and Real Audio 5.0, for the most advanced audio streaming technology ever. Now in preview release, RealPlayer G2 also supports the newly announced W3C standard Synchronized Multimedia Integration Language (SMIL), which allows for the layout and synchronization of multiple data types and offers a broadband multimedia experience even over low bandwidth connections.
With the huge size of many sound clips (250+ KB not uncommon) and video segments (2+ MB) as well as the seemingly perpetual congestion of the web, the audio, video, and Flash on-demand streaming made possible by RealPlayer is indeed a blessing for many users. With only Shockwave, VDOLive, and Microsoft's Media Player as close competition, RealPlayer looks to have taken the lead in what has quickly become an extremely intense race for market share. While RealPlayer's advantage is partly due to the large number of sites that serve RealAudio and RealVideo content, another important factor results from the massive improvement made to the client in its three years of existence.
The RealPlayer client that combines RealAudio with the new RealVideo, RealFlash, and G2 technologies is a far cry from the RealAudio player introduced just over three years ago. RealAudio's mainstay has always been on-demand streaming of audio, but recent features like live broadcast capability, improved sound quality for Real Player G2 Real Encoder G2 Real Player G2 Real Audio G2 28.8 Kbps (stereo sound) and higher (near-CD quality) 'net connections, improved delivery technology, the real-time on-demand video capabilities of RealVideo, the real-time animation streaming of RealFlash, new commerce features (ad insertion capabilities, for example), and easy publishing tools for adding RealMedia content to your web site have taken the client to new levels.
Additional features that have recently been implemented include bandwidth negotiation (for customizing audio quality to your connection speed), multicasting support, pseudo-streaming for small audio files, multimedia synchronization, advanced plug-in capabilities, SmartStream technology (eliminates rebuffering), an AutoUpdate feature that automatically downloads the latest RealPlayer components for you, and Java integration capabilities.
Listening to and viewing RealPlayer files is just great for the majority of us, but RealNetworks has designed their technology with another audience in mind as well. Developers wanting to create and serve their own RealMedia content are taken care of with a line of products designed specifically for creating (RealEncoder) and serving (RealNetworks Servers) RealPlayer files.
The encoder is freeware and allows you to create and host your own clips utilizing pseudo-streaming capabilities on any type of web server. However, in order to stream clips on the web in real time you'll need to either download the freeware Basic Server client or purchase the more advanced Basic Server Plus client, which costs $695. (The high-end server can also be downloaded for a free thirty day evaluation.) The freeware Basic Server is not eligible for phone support, does not include RealFlash streaming animation, and lacks some of the more sophisticated features of the commercial server release.
Overall, RealPlayer is a class-act app that will appeal to anyone who has ever had to wait an eternity just to listen to a thirty-second sound byte or view a video clip. And with the prevalence of RealAudio and RealVideo files on the web, this is one app you'll definitely want to have for your online daily web surfing. There's even a TV Guide-type listing called Timecast that lists all the RealPlayer content currently available on the 'net. While there will likely always be room for improvement in the quality of audio and video streaming technology, RealPlayer shows that you don't need to wait for the arrival of cable modems and DSL lines in order to fully enjoy real-time true multimedia content on the web.
Note: The G2 preview release is designed to give users an early look at RealSystem G2 technology. RealNetworks, the developers of Real Player G2, Real Encoder G2, Real Player G2, Real Audio G2, Real Player 3.0, Real Encoder 3.0, Real Player 3.0, Real Audio 3.0, Real Player 5.0, Real Encoder 5.0, Real Player 5.0 and Real Audio 5.0, recommends that you use the latest official release, v5.0, for standard use and that you use the G2 preview release for demonstration only.
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