in_input() - determines if a player is inputting to an input_to

int in_input();

int in_input(object ob);

Returns 1 if the object is currently inputting to an input_to or get_char. If no object is specified, this_object() is assumed.

See also: get_char , input_to


Tim Hollebeek

Beek @ZorkMUD, Lima Bean, IdeaExchange, TMI-2, and elsewhere