GPL League Rules

General Rules:

CAR SELECTION

Each driver may choose one car to contest the entire season.

 

RACE SCHEDULE CREATION

Race seasons will be comprised of a mix including:

a.      Randomly selected races (excluding races from the previous season)

b.      n tracks selected by each player (excluding races from the previous season)

c.       A predetermined season finale, changed by a league vote.

 

DEFINITION OF A SEASON

Race Days (approx. 3 hrs.)

a.      4 races per day (except perhaps on season finale night)

- If a race crashes and the first lap of the race has been completed, the race is scrapped and the season shortened. If not, then the race is re-ran.  Practice may be shortened.

b.      12 minutes per practice session

c.       Estimated 22 minute race (this of course will vary slightly)

d.      Selection of the following seasons schedule (on season finale night)

 

Offences:

1. LEAVING THE SERVER

Competitors may not leave the server from the time they load the track to the time the administrator of the race has advised that all files from the race are successfully saved.

 

2. ACTIONS DEPTRIMENTAL TO THE SERVER'S PERFORMANCE

Replays are not to be viewed while connected to the server.

Avoidable programs should be avoided if they cause lag for the server.

 

3. TRACK CUTTING

            You cannot cut the track to help advance your position

a.      You must keep 2 wheels completely on the track at all times (the curb is considered track)

b.      You must keep within all walls and permanent (non-drive-thru) trackside objects

c.       If you pass someone off the track you are expected to let them back by within one laps time of the infraction to avoid penalty, or perform a self imposed stop-and-go penalty before the end of the race.  If on the last lap, you must allow the person back by before the end of the race to avoid penalty.

d.      If the person is spinning, wrecked with another car, or stopped on the track you will not be required to let them back by.

 

4.  COLLIDING WITH OTHER CARS

Any driver who has had contact with your car more than twice in a race may nominate you for a penalty

 

Penalties:

 

PENALTY PROCESS

1.       Incident nominated.  Must be nominated before next racing day.

2.       All members may review replay of incident before voting.

3.       League vote to decide penalty will occur before the next racing day.

4.       Enforcement of the penalty at the race immediately following the league vote.

5.       If multiple offences occur, the penalties will carryover into as many races as needed.

6.       Failure to adhere to a penalty will result in their exclusion from the season.

 

DEFINITION OF A PENALTY

The driver being penalized must remain in the server for the duration of the practice session with the car remaining motionless for the duration of the session.

 

League Management:

 

DEFINITION OF “LEAGUE VOTE”

            -  All members of the league cast a single vote.

-  A majority of the votes is needed for a rule change or penalty to take effect.

 

MODIFICATION OF THE RULES

-  It is a driver’s responsibility to familiarize themselves to any rule changes before a new season.

-  Rules may be changed only by a league vote, and may only be made between seasons.

-  Amendments to the rules will take effect from that point forward, no penalizing past events.

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