#nop // Written by sqweekette@yahoo.com #nop // Substitutes the wound evaluation message you get when looking at #nop // and fighting someone with the message and the percentage of health #nop // the message represents. Use for characters without the evaluation #nop // skill. #nop // ie, Someone is bleeding profusely. becomes: #nop // Someone is bleeding profuesly. [30%-49%] #nop // with the percent range in light magenta #nop #substitute {%0has a few scratches.} {%0has a few scratches. [90%-99%]} #substitute {%0has some small wounds.} {%0has some small wounds. [75%-89%]} #substitute {%0has some nasty cuts.} {%0has some nasty cats. [50%-74%]} #substitute {%0is bleeding profusely.} {%0is bleeding profusely. [30%-49%]} #substitute {%0is screaming in pain.} {%0 is screaming in pain. [15%-29%]} #substitute {%0is in pretty bad shape.} {%0 is in pretty bad shape. [1%-14%]} #highlight {light magenta} { [%0%-%1%]}