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Quod |
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Quod is a game designed by G. Keith Still.
It is played on an 11-by-11 grid with the four corners missing. At the start of the game,
each player has 20 attacking pieces and 6 blocking pieces. The objective of the game is to
place your attacking pieces on the grid so that they form a square (called a quod). The
player who can make a quod first wins the game. The square itself can be of any size and
orientation. If after all attacking pieces are played, no player can make a quod, the
player with more blocking pieces wins the game. If each player has the same number of
blocking pieces (or if neither has any), the game is a draw.
The first
computer version of the game was developed by Michael J. Mefford (PC Magazine, June 25,
1996). The computer's play in my game follows his basic strategy, with some modifications
of my own.
It's a
great strategic game. You'll enjoy it. |
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How to Play |
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On each
turn, you place an attacking piece on the board. Optionally, before placing an attacking
piece, you can place any number of blocking pieces, as long as you still has one. Click
once inside a circle on the board to put a blocking piece there. To put an attacking
piece, click again at the same circle. After you are running out of blocking pieces, a
single click will place an attacking piece. You can only play your blocking pieces before
you play an attacking piece. After you make your attacking move, the computer will make
its move.
The game
is over after a quod is made, either by you or the computer. There will be lines
connecting the four corners of the quod, and the score between you and the computer is
updated. To start a new game, click the button at the bottom of the applet.
By
default, you move first in each new game. You can let the computer makes the first move
using the checkbox at the bottom of the applet.
By the way,
your attacking pieces are the blue balls, and the computer's are the reds. Green balls are
blocking pieces.
To start
playing the game, please click the button below.
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