Trans
Am was a good one. Your task was to search across America for
the Eight cups of Ultimate. The car was a Super Blown Red Racer
which could out run the Deadly Black Turbos. You had to refuel
at towns, watch your temperature and not go so fast that you'd
crash into obstacles. The cups and black turbos would show up
as black dots on your short range scanner, the difference being
the turbos would be hurtling towards you. With simple left, right,
accelerate and brake it was an easy game to get into.
The
biggest game magazine of the time Computer & Video Games
held it's Golden Joystick Awards at the end of the year. Ultimate
won software house of the year and JetPac won them game of the
year. The first four games were later made available as ROM cartridges
for the Sinclair Interface 2 (costing £14.95 each!).
All
the games were team efforts, Chris Stamper and John Latchbury
programmed the structure of the game, while Tim Stamper and Carole
Ward concentrated on the graphics.
The
next games were Lunar Jetman and a month later Atic
Atac. Their launch at the start of 1984 coincided with the
launch of Crash magazine which praised them to the skies. These
games now utilised the 48K Spectrum and showed a true jump in
size and complexity. Lunar Jetman was a semi sequel to JetPac.
This
time the screen scrolled and you had freedom to move about. You
had to transport a bomb in his Hyperglide Moon Rover to the alien
missile installation. Impacts on the planet surface made holes
that the rover wouldn't go over so you had to bridge it with sections
from inside the rover.
The
control in this game was tricky. You had the left/right/thrust/fire
of JetPac plus a key to pick objects up and one to enter the moon
rover. Inside the rover was safe so it was best to travel like
that. But a hole in the planets surface meant you had to exit
the rover, pick up a bridging section, set it down in precisely
the right place then get back in the rover.
Plenty
of time for an object to scream in from the side and kill you.
Sometimes it could seem unfair. This was the first of their games
with a high score table. My main memory of this is that it took
me two weeks to attain eighth on that table.
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