The
engine supports the following things:
* Borland
Pascal Protected Mode
* Fast
scrolling possible in all directions
* Realtime-Background
animation
* Screen
wave effects (like never seen before!)
* Background
copper bars in specified colors and specified height
* Complete
screen flip for upside down view
* FAST
sprite putting
* SpriteBlinking
* Fade
in, Fade out
* Grey
palette conversion
* Multiple-Multi-colored
font usage (image based)
* Parallax
layer
* Full
screen zoom effect (only zoom in)
* 4 Multiple
speeds parallax layers (full-screen parallax)
* 70 frames
per second action! (scrolling,layers,sprites,everything!)
* Full
screen vertical flipping/scaling while playing!
* FLI animation
playing
* Primitive
Light-sourcing (square shapes only)
* Dynamic
sprite light-sourcing
* GCODE
parser, for build in scripting language
* Demo
recording/playing
* Automatic
graphic loading thru the MAP file
* Great
startup-BIOS screen
* Easy
to use keyboard/joystick controll checking
* Setup
program included
* Various
utilities for data conversions
* Full
error handling
* Debug-file
creator for protected mode
The engine also does all handling of errors,
and has a great initialisation interface...
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