Last update: Thursday, 2 July 1998. | |
OpenGl project |
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A C++ Builder component and an associated scene editor
to make it easy to add 2D/3D graphics capabilities to your applications.
Source code included |
Scene Editor | TOpenGl Component | About the author |
To build the scene with the scene editor you add objects like cubes, spheres, chylinder and resize, move rotate
them until you obtain the effect you like. Every modification you do is immediatly applied to the scene so when you obtain
a black screen (a classical frequent result for every beginner) simply undo your last change.
You can build compound objects made of several basic or compound objects.
You can position lights, change the color and shininess of materials, and many other things.
Download |
extract, launch setup.exe ... as usual.
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User guide |
Getting started Adding objects Modifying objects - Name, position, rotation and scaling Lights - position Lights - color Lights - spot Material properties Animated GIF ... Next to come ... |
Animated GIF support realized using the TGIFImage component by Anders Melander |
Download, read installation and programming instruction.