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This page last updated 3 Jul 19988.
This is new, so do not be surprised if I make major changes here over the next few months.
Each item below is marked if it is specific to a certain OS/API/compiler.
(OpenGL with Voodoo graphics) How can you have a mouse pointer on a Voodoo card? Source code includes functions to help you draw any overlay.
(DJGPP, Visual C++) How to find out how much PHYSICAL memory a PC has installed Full DJGPP and Visual C++ source code.
(OpenGL with Visual C++) How to eliminate the compile error "conversion from 'double ' to 'float ', possible loss of data"
This one is short and simple. You can either prefix all your constants with (float), or add this to your main include file: #pragma warning (disable:4244) One last note: This also disables some other conversion warnings, so compile without this occasionally.
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