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NextFCE 0.20 for FreeBSD release!
NextFCE 0.20 fix and improve follows as:
- Famicom hardware emulation
- Fixed PPU emulation
- Fixed I/O routhine.
- Fixed work of $2005.
- Fixed a bug $2000/$2005 always don't update when updating $2006 (relating scroll)
- Fixed work of $4015
- CPU emulation improve
- Supported Undefine opcode.(Satui no kaisou working!)
- Sound emulation improve
- Supported Frame interrupt.(Dragon Quest, Jesus etc... working, and Dragon Quest2 sound OK! (All Japanese games))
- NES mapper support newly adde
- Mapper 72, 75, 79, 83(partial), 86, 90(partial), 92, 101, 112, 113, 114, 115, 117, 118, 225, 226, 228, 229, 231, 233
- NES mapper fixed
- Fixed Mapper 4 IRQ timing.
- Fixed Mapper 15.
- Fixed Mapper 18 IRQ timing.
- Fixed Mapper 21 IRQ timing.
- Fixed Mapper 23.
- Fixed Mapper 24 Mirroring bug.
- Fixed Mapper 25 IRQ timing.
- Fixed Mapper 32.
- Fixed Mapper 33.(Don Doko Don2, Jetsons(JP) working!)
- Fixed Mapper 34.
- Fixed Mapper 65.
- Fixed Mapper 67.
- Fixed Mapper 76.
- Fixed Mapper 77.
- Fixed Mapper 78 Mirroring bug.
- Fixed Mapper 90 Mirroring bug.
- Fixed Mapper 85.
- Fixed Mapper 88.
- Fixed Mapper 89.
- Fixed Mapper 93.
- Fixed Mapper 122,184
(Mapper 122 and 184 is same logic)
- Other
- 24bpp or higher color mode bug fixed.
(NextFCE is crash that execute environment of 24bpp.;<
Please 8, 16 or 32bpp color mode.)
- Supported Realtime Save/Load!
NextFCE 0.10 release!
NextFCE 0.20 fix and improve follows as:
- Fixed PPU bug.
- Fixed CPU emulation bug.
- Fixed Mapper 1, 4, 78.
- Fixed Mapper 9.
- Fixed Mapper 68(After Burner2 100% working)
Thanks Nyef!
- Fixed IRQ routine.
- Adjustment IRQ function.
- Add Player 2 emulation.
- Fixed Background & Sprite priority.
- Add Hypershot emulation.
NextFCE for MS-DOS release!
But MS-DOS port is not impliment some function yet.
- Adjustment IRQ function.
- VRC6 extention sound.
- etc...
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