Program 1
Description: This is a simple 2D Java program that allows the user to
specify a regular polygon which
then spins. The appearance of the applet is:
What to turn in: You should turn in the source code for your java applet, and it
should be named
'Programl.html' and 'Program1.java'. We will compile and run your applet using javac and
appletviewer so there is no need to turn in any class files. Make sure your program compiles
before you
turn it in -- we cannot grade something that does not compile.
Note: Don't just rename your program and turn it in -- it won't work. Java must have the
filename be the
same as the class name of the class in the file. It's best to develop your program using
the name
'Program1.java'.
How to turn it in: Use the following command:
handin cs431 programl Programl.java
This tells the handin program to hand in 'Programl.java' to directory 'programl' in class
'cs431'. To
check to see that your handin was successful, type:
handin cs431 programl