The Event Editor
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The Event Editor provides
you with a simple way of managing the events and actions that are to occur
in your application. Every action, no matter how trivial, can be tested
using an Event. Examples of events include an object moving outside the
playfield, a user pressing a key on the keyboard, or a ball colliding with
a bat. Each condition tests for a single outcome in your application. You
can test the position of an object, read the player's score, or compare
the mouse coordinates to some selected value. |
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This page and all of
its contents are Copyright 1997-98 by Christopher
Jay Craft.
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