THE GOONIES I?
Ever wonder why when you bought The Goonies II in 1987, why
there was no Goonies I? I always assumed by "The Goonies II" they meant it
was just a sequel to the movie. Well, not known to most, Konami released a
Goonies I in 1986 - In Japan. It is very much like the second one, right down
to the music and similar title screen (part I scrolls from right to left,
while part II scrolls from left to right). Only in this one, Mikey has a
karate kick, bombs are used far more often, and the graphics are not as good.
So, why did it never make it to the US? Probably because Konami wasn't
producing American NES games in 1986, and by the time 1987 came around, part
II was ready for release. Then again, maybe it didn't meet Konami's standards
of excellence (after all, they never released a lot of their Japanese games in
the states, such as Antarctic Adventure and Pooyan). Who knows...
MYSTERIOUS CRYSTAL IN BREAKTHRU
In the very first level of this easy to beat 1987 NES game,
there is what appears to be a crystal ball in the cave. But if you drive into
it you crash, and you can't destroy it either. What is it?!? I would love to
hear your opinions on this, or better yet, talk to the person responsible for
putting this in. In the meantime, just check out the picture to the right and
see for yourself. . . CONTRA DIFFERENCES?
I heard a while ago that the Famicom version of Contra is
different (and supposedly better) than the NES version. Anyone know in what
way?
KUNG-FU IS TOO SHORT
Why was the arcade game Kung-Fu Master shortened to just
Kung-Fu when it came to the NES? Afterall, it is the same game.
DIFFERENT BUT THE SAME
Wonder Boy for the Sega Master System and Hudson's
Adventure Island for the NES are so similar that something is strange indeed.
A company could easily have sued and won because their game came first, so
I'm gonna assume they are related. Did some company own the rights to both
games? Was a secret deal made? Come on, I have to know these things! :) While
I'm on the subject, Monster Lair for the Turbo Grafx 16 CD-ROM (a game where
my name appeared in Electronic Gaming Monthly for which I hold the highest
score in, not that I'm bragging, nah...) also is very much alike, yet Wonder Boy II and III look like
totally different games. Hmm... Then there's Sega's Space Harrier, which is
almost exactly like 3-D Worldrunner for the NES. If I live to be 100, I'll
never give up my quest to get to the bottom of this.
WAS GHOSTBUSTERS THE FIRST PASSWORD GAME?
Was this old Sega Master System game the very first video
game cartridge ever to use the password system (at least in the US)? I have
reason to believe that it is, and no one ever gives it credit for it's huge
landmark. While I don't know exactly when in 1987 it was released, I bought
it in April of that year. Metroid and Kid Icarus, the first password NES
games, didn't come out until late in 1987. On a somewhat related note, The
Legend Of Zelda (July, 1987) for the NES has got to be the first game ever to
take advantage of the battery backup feature still used in cartridges today.
LJN GAMES DON'T LOOK LIKE THAT!
Go dig up an old Nintendo Fun Club magazine and check out
LJN's original ads for their first five games (Gotcha!, Jaws, Town and
Country Surf Designs, Major League Baseball, and The Karate Kid). The
pictures in the ad look nothing like the actual game screens. In fact, they
look way better. Was this meant to rip off consumers, or were these prototype
shots? Since all five pictures look different and better than the real
versions, was something fishy? The world may never know.
EMULATORS FOR SYSTEMS ARE OUT OF STYLE?
I always found it very strange that when the Super NES came
out, there was no NES emulator for it. Then when the Sega Saturn came, not a
hint was heard of a Genesis emulator. Finally, there are, correct me if I'm
wrong (and I know you will), no plans whatsoever for a SNES emulator for the
Nintendo 64. Am I missing something here? The only emulators this decade has
brought us are the Master Gear (play SMS games on your Game Gear) and the
Super Game Boy (play GB games on your SNES). It makes no sense to me.
MORE THAN MEETS THE EYE
A Transformers game came out in 1986 for the Famicom, but
never for the NES! Since Transformers ruled in the 80's (and forever in my
heart) as a cartoon, toy, and comic book, it is a national outrage that it
was never released in the US! Grr!
OUT OF THIS WORLD
Out Of This World (called "Another World" in Europe) has
appeared on many systems (computers, Super NES, Genesis, Sega CD, 3DO, and
possibly others), and rightly so. It really is a fantastic game. But did you
ever beat it? I did (the 3DO version), and the ending leaves you hanging.
Your character (Lester Knight Chaykin) is badly injured, but manages to
save his alien buddy. Your bud puts Lester on a flying dragon, they fly
away, land, and the alien puts Les down. Then he starts kicking major butt
(fighting bad aliens and freeing slaves). Finally, he lays Les down on a
table and thinks back to the time he first met him while trapped in a cage.
Then it ends. Then what?!? I hate being kept hanging on!
BERZERK FACE EXPLOSION
Ever notice how in the Atari 2600 version of Berzerk, the
robots always explode into a face (if you look real quick) similar to Evil
Otto? I'm going to assume this was to save on programming (since the face was
already being used for Otto) space, but who knows.
START AT A SCORE OF 0, 15,000, OR 30,000
Millipede for the Atari 2600 has got to be the first and
only game where you select your starting score. What's the logic behind this
anyway?