Items will be broken down into five categories. The mundane everyday items are "Normal." Items that are constructed a bit better, such as a sword with more durability, are "Quality" items. Then there are "Magic" items, which provide some magical enhancement. "Unique" items will be harder to find, and will have some nice enhancements. The really precious items are the "Random Uniques," of which there are very few. These are the Unique items that have random attributes set for them when they're discovered. Then there are item "Sets," which might include a suit of armour, a sword, a shield, and a helmet that, when all worn together, provide some sort of enhancement. One of the cool new things was the new belt system. You can wear different belts. If you put on a different belt, the number of slots available for your quick-access items will change. This could make certain belts very valuable, as the real estate gets filled up with health and mana potions.

-PC Gamer: November 1998 Vol. 5, No. 11

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