Items will be broken down into five categories. The mundane
everyday items are "Normal." Items that are constructed
a bit better, such as a sword with more durability, are
"Quality" items. Then there are "Magic"
items, which provide some magical enhancement. "Unique"
items will be harder to find, and will have some nice
enhancements. The really precious items are the "Random
Uniques," of which there are very few. These are the Unique
items that have random attributes set for them when they're
discovered. Then there are item "Sets," which might
include a suit of armour, a sword, a shield, and a helmet that,
when all worn together, provide some sort of enhancement. One of
the cool new things was the new belt system. You can wear
different belts. If you put on a different belt, the number of
slots available for your quick-access items will change. This
could make certain belts very valuable, as the real estate gets
filled up with health and mana potions.
-PC Gamer: November 1998 Vol. 5, No. 11