This is my first DirectX game and is based on a 2D game engine I wrote from scratch.
It also makes use of a virtual file system archive I call a Cram file. This is used
to "cram" all of your resources into a single archive which can then be loaded from
memory without being required to extract the resources first.
Download it and please give me some feedback. Like I said this is my first try at
a game, so I can use any comments you have to offer.
Blocker.zip 612kB <DirectX 8.1 required>
Controls: F1 = Configure Input, F12/PrintScreen = Screenshot, F = Show FPS
Email me: lucky760@yahoo.com
Last modified: 9/10/04