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This is my first DirectX game and is based on a 2D game engine I wrote from scratch. It also makes use of a virtual file system archive I call a Cram file. This is used to "cram" all of your resources into a single archive which can then be loaded from memory without being required to extract the resources first.

Download it and please give me some feedback. Like I said this is my first try at a game, so I can use any comments you have to offer.

Blocker.zip 612kB <DirectX 8.1 required>

Controls: F1 = Configure Input, F12/PrintScreen = Screenshot, F = Show FPS



Email me: lucky760@yahoo.com
Last modified: 9/10/04
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