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January 10, 2002

Performance Comparison

The Geforce2 MX400 vs. The Geforce2 Ti
by Mark Rubrico

Benchmarking Setup

All test were doing using Nvidia's Detonator v. 21.85. The benchmarks were run on WinXP and overclocking of the cards were done using the coolbits registry hack. All other grahic settings were left to default.

The system that tests were run on feature a AMD Duron 700 clocked at 6.5x146 ( 950 Mhz ) sitting on an IWill KK266 motherboard. With 1 256MB PC133 and 1 128MB PC133 ram, running on conservative memory settings.

When testing for overclocking, both cards were pushed to the maximum until they either showed artifacts ( corrupted image quality ) or literally stopped working. The system was reset and then the cards were tested on both higher and lower settings till they worked flawlessly. The cards overclocked a bit higher than those settings used but for safety and stability issues they were, "throttled down" a bit.

Quake 3 Benchmarks

 

 We start off by running Quake 3 at its "high quality" setting with the resolution brought down to 640x480 from its default 800x600. Here both the Geforce2 Ti and the Geforce2 MX400 aren't loaded enough to really tax there fillrates ( and memory bandwidth ). Even when overclocked, the MX and the Ti really gain no tangible performance increases. At a resolution this low, performance is limited by the platform ( CPU + Memory ) the game is running on.

 

Still at a color depth of 32bit, we begin to see how the Geforce2 Ti begins to pull way from the MX400. The Geforce Ti is a 50% faster at this resolution when compared to the MX400. Even when overclocked the Geforce Ti still has a 30% lead over the MX400, which is already beginning to show its bandwidth limitations at this resoluton.

Overclocking the MX400 increases its performance by 15% percent. Which closely matches its 16% increase in memory bandwidth. ( default memory clock 184Mhz, increased to 215Mhz ).

The Geforce2 Ti however, is unaffected by overclocking. Only showing that 6.4GB/s of bandwidth provided by its 200Mhz DDR SDRAM ( 400Mhz effective ) is more than enough to run this game at this resolution ( 1024x769 ) and color depth ( 32bit ).

 

The Geforce2 Ti is 88% faster than the MX400 at this resolution! And is 61% faster than the overclocked MX400. We see that the MX400 begins to be hampered by its limited bandwidth at resolutions above 1024x768 in quake 3.

Overclocking the MX400 at this resolution ( 1280x1024 ) gives it approximately 17% more "power". Which really helps! The Geforce2 Ti also gains a decent 10% from overclocking.

 

 

Next : Quake Continued


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