Experimental Zone

The material of the experiments was last modified on the 24th of November, 1998.


You are entering the VR Cocha On Line Experimental Zone. We use that zone to test the speed of many not-so-common VRML, HTML and JavaScript features: downloading of textures, perspective cameras, level of details, hierarchical files, on-line modifications of the scenes, embedding, etc.

Beyond that point your browser may reach its limits, and even if it still works, you may think these scenes are completely boring, slow and ugly. On the countrary, an interesting scene you saw here one hour ago may be destroyed without any notice to reduce occupied disk space.

So we recommend you just go back to the Home Page.

The VRML code we put here was meant to work on line with the Cosmo Player 2.0 plug-in of Netscape Communicator 4.0, on a Pentium 200 computer with 48 Mb of RAM and a 56000 bps modem. It was meant to do so, but we do not guarantee it does.

Seriously, the dangers are:

  • you can lose a lot of connection time and see nothing interesting (this is very likely!);
  • insufficient RAM may lead to the creation of enormous temporary files on your hard disk (a common problem with 3D files);
  • a bug in your browser or in our files may force you to re-init your system (we hope not, but it does happen sometimes).

    None of these events is lethal. We really tried to avoid them. But they are unpleasant, and you had to be warned.

    Now that you understood that this is truly an experimental zone, you may trespass at your own risk or go back to the Home Page.

  • Experiment with LOD and downloading of details (VRML 1.0)
  • Experiment with a texture on the sky (VRML 1.0)
  • Experiment with "bus stops" for connections (VRML 1.0)
  • Embedding experiment (VRML 1.0)
  • JavaScript Slide show experiment (updated on the 13th of August, 1997)
  • 1000 stars on a VRML sky (updated on the 26th of August, 1997)
  • VRML-Jpeg Gallery (updated on the 4th of November, 1997)
  • Animated Jpegs experiment (updated on the 4th of November, 1997)
  • A scene full of textures (updated on the 19th of November, 1997)
  • Animated GIFs page (updated on the 8th of June, 1998)
  • Embedded and moving world (VRML 2.0; updated on the 24th of November, 1998)

  • Back to the VR Cocha home page
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