Game programming, animation and other mostly game-related demos and information. Thank you!
The Weblogs!Downloads:
(Relatively)New!
Photo, pattern, and instructions for doserless conversion of the Mazzer Mini!
A Tutorial on exporting models and animations from MilkShape 3D and loading them as animated Static objects into the Garage Games Torque Game Engine!
Demonstrations for the Dallas Semiconductor TINIm400 embedded Java-enabled web server!
Demo of real-time 3D character animation in my C++ engine for DirectX 8.1! (Has this site really been around since DX2?!)
Demos for Eclipse Genesis 3D Game Engine and the Genewalker C++ application framework
Demos in MS DirectX
Links:
Note: All copyrighted material refered to here is the property of the holders of the respective copyrights. All other artwork, computer program code, and material on these pages is copyright, JJ Robinson II, 1998-2006