Campaign Type | Maps | Map Sizes | Difficulty |
---|---|---|---|
Armageddon's Blade | 3 | All Medium | Hard |
Campaign Description | You are a monstrous creature who has just escaped from slavery. Freedom is all you desired, but when your past is revealed, your fate will be forever changed. And you will find out that the curse of the beast was only the first shadow cast upon your soul. |
Players' comments:
"Far the most interesting and enjoyable campaign I have ever played. Very entertaining story. Excellent job." Kees Marcelissen |
"Like a light in the darkness. Your campaign is well composed and your story is really nice. A high-quality campaign!" Fenrisulven |
"Your storytelling and mapmaking are great. Your maps have been the best from Astral wizard's site that I've ever played." Leeta Bell |
"Many timed and placed events tell a very rich story that I found very enjoyable. The third map earns the Qurqirish Dragon's Gold Sphere of Excellence. ****1/2" Matthew Charlap, the Qurqirish Dragon |
Karg is your name, but sometimes they just call you "Beast". During the day, your strong muscles are useful in the mines of Kreniod. At sunset, they take you back to the dungeon and remove the chains. They hurt you with weapons when you try to escape, and whip you as a punishment. Still you try, from time to time. One stormy night, good fortune falls upon you: a thunderbolt strikes the wall of your cell and you flee into the woods. You run until you are won by fatigue and stress. Hours later, you awake in a plain of luxurious green and rich wildlife. Wondered by the bright colors of the morning, you roar in contentment and swear you will not allow yourself to be imprisoned ever again. |
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