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Making
Difficult Objects
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POV-Ray Tips,
Tricks, and Techniques |
Wall with
"Decoration"?
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lg2 wants to model a special brick wall: | I want to make a wall with a 'decoration'. The greatest
part of the wall should be produced with the brick-pigment. On the upper
end it should look like this:
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^^^^^^^put the three X-gradients
into a y-gradient
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Robert Dawson offers this technique:
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(1) Create 3 X-gradient textures, one for each type of row
of bricks. You might try using the repeat warp to make the adjacent
bricks look different.
(2) Layer them together into a y-gradient, using a texture_map. If you want a normal for cracks between the bricks, try the following.
This should correspond to vertical lines like | | |
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Now use the repeat warp to offset every line of bricks half a brick: | |
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Now, create a similar but shorter-period normal for the horizontal cracks; _________________________
and "average" the two. This should look quite realistic.
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