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Today a team of after-market programmers, or "scripters," announced that they are releasing the first script for Tribes 2, months before the game itself ships. The team, consisting of Cowboy, Crunchy, BigBunny, Writer, Zear, and LabRat, known in the Tribes community and acknowledged masters of extending the base game and adding functionality, cooperatively developed and released the k1Ch3nS1nK script. "Anyone who's played Tribes regularly knows scripts and HUDs are an essential part of the dedicated Tribes player's bag of tricks," said Cowboy. "We've taken the work done on Tribes 1, and with the improved scripting support and feature set of Tribes 2, have created an essential add-on for the game." The k1Ch3nS1nK script is just what the name implies, including everything a player could need. "Basically, it combines three main components," said Writer. "First, the autoaim module provides deadly accuracy. Finally llamas can get those mid-airs just like the l33ters do." "And the autoplay module takes the guesswork out of the game," added BigBunny. "You'll never hear 'You idiot!' again. We've all heard those players that constantly yell 'Capture the enemy flag' or 'Return our flag to our base'. Well, one click of the mouse and your player just does it. We call it 'The Nike Effect'." By far the coolest feature in the k1Ch3nS1nK script is the ability to see literally everything that's happening in a game. "We took advantage of the ASSES video drivers to do away with all that nasty weather and terrain. No more pesky snipers or flag turtles," laughed Crunchy. TFN asked if the new script unbalances the gameplay painstakingly designed and tweaked by the Dynamix development team. "Hell, who cares?" LabRat responded. "Everybody wants the unfair advantage. Now they all can have it." "We don't think of it as a cheat," said Zear. "In fact, we call it 'freedomware'. Now you're free to go to the bathroom or get a snack while your player model takes care of business, even when things get hot and heavy. We're proud of the fact that we've put the 'laming' in 'online gaming'."
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