3D ART | |
A bit empty here for the moment. most of my moddeling is low poly realtime models. | |
SNOWSPEEDER | |
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The
Snowspeeder was built with a very low poly count. About 900 polygons.It was created with 3d studio max2 and the textures were painted in Photoshop5. I used "The Starwars Cronicles" and "The art of the empire strikes back" for referance.On the side you can see the texture map. |
X-WING | |
The
x-wing is also a realtime model with a poly count on 900. I used the same references as with the Snowspeeder I also had a mpc Model kit wich i also used. good fun! Texture map on the left. |
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HEAD | |
The
head model is actually a portrait of myself. This is only a preview. I started with modelling it with few polygons. what you see abowe is the test head consisting of 1000 polygons(without ears). I have been doing some progress on this one lately. the head now got ears and neck. you can see the texture test that i did on the left. It will be done totally different now. |
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Here
is a later version. |
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Yeah! At last things are coming into place. The smoothing is improved and new texture has been created. It looks a bit scary without hair and eyes, but that's the next step. | |
Here
the eyes have been done, but still no hair. I need to experiment a lot
with that before i start. I also applied a shininess-map and a bump-map.It was much work to tweak those. Next will be tweaking the shapes of the face and fore-head. The texture- map is still not quite finished either. Teeth are also comming up soon. keep checking back! |