PROJECTS

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REDEMPTION(Innerloop studios,1998)
A Sci-fi game for Pc and Playstation.It was a third-person shooter placed in a big
landscape. I was creating Artwork, Concept art, Storyboards and 3D-models.
THE CORE (Dimaga, 1997)-Updated 28.10.99
This was really a dream project! A really Joy to work on. I think that every body else on the Team agrees. We had half a year to do Concept art for this game, and man, we did tons and drawings and sketches. The game was a 2d platform game with fighting elements. Too bad i don't have any screenshots, and animations to show. Everything got lost when i stopped using my Amiga.
I worked on everything from concept art to Animations, and some game design.
STARFORCE LEGEND (Innerloop studios,1997-1998)
This is what we worked on after The Core.Not too much to say really.It was strongly Starwars Inspired. We had a great time creating Concept art and
doing realtime models. It was during this project that i learned 3d-studio max. never mind the title, it wasn't me.....promise! Henning should be hanged!
POCAHONTAS (Funcom,1995)
This was one of the first games i worked on when i was in Funcom. It was really fun to work together with Disney, And i really liked the visual look in the movie. I worked as a Lead clean-up artists for all the sprites and Animation. I also did some background work.. Later it was Converted to Gameboy.
FLYERS (Soul productions,1998)
These are a few Flyers that i did a little while ago. Mostly for Soul productions
.
They were done really quick.
WEB DESIGNS (Yes interactive,1998)
These are mostly for Cybercheeze a famous Norwegian humor page runned byYes interactive a Norwegian web company.
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