PROJECTS |
Press on
the pictures to see more
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REDEMPTION(Innerloop
studios,1998)
A Sci-fi game for Pc and Playstation.It
was a third-person shooter placed in a big
landscape. I was creating Artwork, Concept art, Storyboards and 3D-models.
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THE
CORE
(Dimaga, 1997)-Updated
28.10.99
This
was really a dream project! A really Joy to work on. I think that every
body else on the Team agrees. We had half a year to do Concept art for
this game, and man, we did tons and drawings and sketches. The game was
a 2d platform game with fighting elements. Too bad i don't have any screenshots,
and animations to show. Everything got lost when i stopped using my Amiga.
I worked on everything from concept art to Animations, and some game design. |
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STARFORCE
LEGEND (Innerloop
studios,1997-1998)
This
is what we worked on after The Core.Not too much to say really.It
was strongly Starwars Inspired. We had a great time creating Concept art
and
doing realtime models. It was during this project that i learned 3d-studio
max. never mind the title, it wasn't me.....promise! Henning should be
hanged! |
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POCAHONTAS
(Funcom,1995)
This
was one of the first games i worked on when i was in Funcom. It was really
fun to work together with Disney, And i really liked the visual look in
the movie. I worked as a Lead clean-up artists for all the sprites and
Animation. I also did some background work.. Later it was Converted to
Gameboy. |
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FLYERS
(Soul
productions,1998)
These are a few Flyers that i did a little
while ago. Mostly for Soul productions.
They were done really quick. |
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WEB
DESIGNS (Yes
interactive,1998)
These are mostly for Cybercheeze a famous
Norwegian humor page runned byYes interactive a Norwegian web company. |