Some work in progress...
Another test done with trueSpace 5 (just arrived). You can see the wet ground effect achieved with multi layering. One of the greatest improvements in tS5, for sure is new material editor. In the beginning I complained about it, but I quickly changed my mind. Hives in the back were modeled with nurbs. The girl holding umbrella in the front, is a character I made for realtime presentation for a telphone company. It was "boned" so it took few minutes to get the right pose. The picture somehow reminds me on French Impressionist paintings. If I could use ground fog and advanced volumetrics in tS at once, the effect would be even better. Does anybody hear me?
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