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07/01
– Present
PROJECT
MANAGER/PRODUCER, ClubMom,
Inc., an
affinity-based
membership organization
whose
partners
include General
Motors,
RadioShack, Linens'n
Things, Foot
Locker, Kraft,
Nine West, Pier
1 Imports, Jiffy
Lube, JCPenney, Pepsi, KB Toys
and Frito-Lay.
-
Prepare
and maintain all project-related documentation, including detailed
schematics, functional requirements and milestone schedules
-
Determine
technical feasibility, communicate next steps to business owners and
manage all teams responsible for project execution
-
Define
and develop procedural practices with a keen eye on projected growth
-
Design,
test and deploy all revenue-generating outbound communications
according to pre-determined calendar and member segment
-
Train
staff and provide ongoing support for CARDS, a Dynamo-based content
aggregating system
08/00
– 07/01
DIRECTOR, APPLICATIONS MARKETING, Improv
Technologies, Inc., a revolutionary middleware developer and
aspiring Application Service Provider whose proprietary technology
facilitates communication between disparate forms of digital content
creation and distribution.
-
Championed Catalyst, a
high-end 3D animation and video game development tool designed to
empower digital authors seeking to create sophisticated
entertainment software content
-
Directed core team of developers,
evaluated competitive climate, addressed industry requirements, drafted
business case studies including scalable pricing structure and acted
as marketing advocate for an ever-evolving line of components
-
Oversaw all Catalyst-related
production and quality-assurance procedures and worked with technical
lead to determine project goals, document progress, set schedules
and assignment of appropriate creative and technical teams
-
Defined all product-related marketing
and publicity strategies, composed press releases, designed collateral
materials and collaborated with internal and external facilitators to
initiate and monitor targeted campaigns according to budget
-
Determined tangible leads and applied
industry background to broaden client list while maintaining
strategic relationships with a partner set that included Sun
Microsystems, Sony Computer Entertainment, Inc.,
Silicon Graphics, Discreet and New
York University’s Media Research Lab
-
Created presentation materials and
attended frequent trade shows and sales engagements as corporate
representative
04/00 – 08/00
SENIOR PRODUCT
MANAGER, NEW TECHNOLOGY APPLICATIONS, togglethis
Entertainment, LLC, a leader in interactive marketing solutions,
enabling new forms of compelling content and rich media advertising to
be broadcast directly to consumers via targeted email programs
-
Researched emerging technologies,
interpreted market trends and customer needs and applied results to
the ongoing development of a unique group of marketing tools used to
create stronger business-to-business/business-to-consumer
relationships and generate revenue through advertising, sponsorship
and commerce on- and offline
-
Worked with external agencies and
internal marketing and sales force to determine cost to client,
outlining objectives, drafting proposals, distributing budgets,
creating content and providing innovative online branding solutions
to client roll that included Coca-Cola, BMW,
New Line Cinema, Disney, AT&T
and Spin New Media
-
Established new production and
quality-assurance practices, managed scheduling process and
assembled necessary development and testing resources in an effort
to improve product designs
07/99 – 04/00
DIRECTOR,
ONLINE MARKETING/SENIOR PRODUCT MANAGER, Rockstar
Games (a division of Take-Two
Interactive Software, Inc.), an integrated developer, publisher
and distributor of entertainment software and accessories.
-
Employed independent contractors,
managed creative and technical teams and created programs addressing
online advertising and sales, brand awareness, customer identity,
cross-promotional opportunities, new business development, visitor
registration and retention as well as delivery of custom content
-
Help build online communities
dedicated to core brands and ensured that all FCC regulations
regarding registrant data collection were closely followed
-
Studied competitive climate, devised
comprehensive marketing and publicity strategies for high-profile
properties such as Earthworm Jim, Evel Knievel,
Grand Theft Auto and Jim Henson’s Muppets
and explored sponsorship and promotional prospects with licensors
and publishers including Nintendo of America, Inc.,
Sony Computer Entertainment, Inc. and Sega
of America, Inc.
-
Generated copy and acted as liaison
between senior management, internal design/production team and
outside agencies to develop brand logos, key art and all aspects of
product packaging, print and online advertising, promotional and
sales support materials
-
Reviewed contracts, procured
appropriate legal statements and actively participated in all
practices related to the licensor-to-licensee concept-to-approval
life cycle
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Identified goals, allocated budgets,
evaluated proposals, constructed content and led online marketing
initiative for multi-platform product line
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Solicited beta-testers, monitored
focus group activities and prepared detailed documentation to
substantiate findings
04/96
– 07/99
MANAGER, ONLINE MARKETING AND PROMOTIONS/PRODUCT
MANAGER, GT
Interactive Software Corp., a global developer, publisher and
distributor of consumer software.
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Pitched developing
design/functionality schematics to senior management, administered
$100,000 redesign budget, supervised external resources and
spearheaded the transformation and ongoing maintenance of company
website from static electronic catalog to dynamic,
commercially-driven, content-rich entity attracting over 250,000
unique visitors and 165,000 registrants each month
-
Contributed to the overall
architecture, vision and editorial direction for the GT|Network,
a family of online entities dedicated to electronic commerce,
marketing and corporate functions
-
Integrated a content
aggregating solution to better facilitate personalized communication
to and from the GT|Network and fashioned
innovative marketing, public relations and promotional policies in
addition to list- and traffic-building/retention programs despite
budgetary restrictions
-
Added and monitored community
features such as moderated chat to marketing arm of company sites,
collaborated with internal legal team and drafted statements to
address all product- (i.e., trademark) and web (i.e., privacy)
-related issues in compliance with FCC regulations
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Initiated strategic alliances with
media giants including MTV Networks, Maxim
Magazine and E! Online as well as technology
partners such as RealNetworks and Creative
Technology, Ltd.
-
Performed detailed business analyses,
disseminated product marketing budgets ranging from $50,000 to
$1,500,000 and carefully monitored execution of plans to meet
profit-and-loss objectives for key franchises such as Star
Trek: Deep Space Nine (Simon & Schuster
Interactive), Beavis and Butt-head (MTV
Interactive), Æon Flux and Blue’s
Clues (Viacom New Media)
05/95
– 04/96
PUBLICIST/CONSULTANT, Formula Public
Relations, Inc., an independent media relations firm
specializing in the entertainment industry.
-
Identified co-promotional
opportunities and explored personally held professional
relationships that led to the delivery of several video game
soundtracks (i.e., Quake), sponsorship opportunities
(i.e., Van’s Warped Tour) and deployment of official
websites for Marilyn Manson, Nine Inch Nails
and Portishead
-
Designed multi-tiered tactics and
worked with talent affiliates to integrate plans into larger
marketing agendas
05/94
– 04/96
PROJECT MANAGER/MEDIA PLANNER, Digital
Force LLC, a leading CD, CD-ROM, DVD development and
post-production studio.
-
Developed
initial architecture for company site and devised a broad-reaching
online initiative based primarily on viral and guerilla marketing
efforts
-
Provided
services to client roll that included MTV Networks, NFL
on FOX, Coca-Cola and Rolling Stone
Magazine
Proficient
in MS Office Suite (including Project, Access
and PowerPoint) with working knowledge of Adobe
Illustrator, Photoshop and various video game and
web development protocols, tools and languages; strong familiarity with Vignette’s
Content Aggregation Server/Software and other means of dynamic
content aggregation; key experience with DART and other
internet advertising, tracking and research systems
05/92
New
York University, Leonard N. Stern School of Business
MBA
(Marketing Concentration)
05/88
St. John’s University
BS
(Marketing)/AAS (Business Administration)/AAS
(English)
Robert
J. Ricci | 214-14 36th Avenue | Apartment 6 | Bayside, NY 11361
rricci@nyc.rr.com
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