Airsquad



 airsquad
--------

ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
3      AiRSQUAD       3
3        1996         3
3      Eric Pyke      3
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ

LEFT, RIGHT : LEFT, RIGHT BUTTON
SHOT        : 2ND
ENTER LEV   : ENTER
BREAK/OFF   : ON/OFF

Game        : AiR SQUAD
Screen Use  : About 60x38 pixle, rest is for game statics
Space       : 7992 bytes and pic file 764 byte(both 8756 bytes)

Note this   : Iïve made the game smaller it was 11kb from start
              and now itïs 8756 including pic file, you can
              replace pic file with any other pic file as long
              as itïs pic0, OK...

ÚÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿¿
33    COMMING SOON      33
33                      33
33      AiR RAID        33
33       TETRIS         33
33       SUBWARS        33
33     STICKFiGHTER     33
33         COE          33
33       PACMAN         33
33 ... . . more  .  .  .33
ÀÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙÙ
---- begin ASCII ----
\start83\
\comment=
\name=ZGOVER
\file=C:\GAME\AIRSQUAD\XSHIPOV.TXT
0\->\I
0\->\M
0\->\N
Lbl 1
Line(4+I,60,4+I,59)
Line(5+I,59,5+I,58)
Line(6+I,60,6+I,59)
I+6\->\I
If I=36
Then
Goto 2
Else
Goto 1
End
Lbl 2
Line(5+M,57,5+A,5)
M+6\->\M
If M=36
Then
Goto 3
Else
Goto 2
End
Lbl 3
Line(5+N,57,5+A,5,0)
N+6\->\N
If N=36
Then
Goto 4
Else
Goto 3
End
Lbl 4
Line(3+A,4,3+A,5,0)
Line(4+A,5,4+A,6,0)
Line(5+A,4,5+A,7,0)
Line(6+A,5,6+A,6,0)
Line(7+A,4,7+A,5,0)
Line(4+Q,60-P,4+Q,55-P,0)
Line(5+Q,60-P,5+Q,55-P,0)
Line(6+Q,60-P,6+Q,55-P,0)
End
0\->\I
Lbl 5
Line(4+I,60,4+I,59,0)
Line(5+I,59,5+I,58,0)
Line(6+I,60,6+I,59,0)
I+6\->\I
If I=36
Then
Goto 6
Else
Goto 5
End
Lbl 6
F+1\->\F
If F=4
Then
Text(20,3,"GAME  OVER
Pause 
ClrHome
Stop
Else
Text(13,72,F
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
\stop83\


\start83\
\comment=
\name=AIRSQUAD
\file=C:\GAME\AIRSQUAD\XSHIP22.TXT
ClrDraw
AxesOff
1\->\E
1\->\F
12\->\X
1\->\G
0\->\P
0\->\O
0\->\I
0\->\A
2\->\U
40\->\H
0\->\S
3\->\V
0\->\Z
0\->\L
1\->\Xmin
95\->\Xmax
1\->\Ymin
63\->\Ymax
RecallPic Pic0
Text(3,12,"AIR
Text(9,8,"SQUAD
Text(48,60,"MADE BY
Text(54,60,"ERIC PYKE
Pause 
ClrDraw
prgmZSHIP
Lbl A
Text(14,4,"INCOMING
Text(20,10,"ENEMY
Lbl 1
I+1\->\I
Line(7,60-I,8,60-I
Pt-On(10,60-I
Line(12,60-I,13,60-I
Pt-On(15,60-I
Line(17,60-I,18,60-I
Pt-On(20,60-I
Line(22,60-I,23,60-I
Pt-On(25,60-I
Line(27,60-I,28,60-I
Pt-On(30,60-I
Line(32,60-I,33,60-I
If I\>=\1
Then
Goto 2
Else
Goto 1
End
Lbl 2
Line(5,61-I,35,61-I
If I\>=\2
Then
Goto 3
Else
Goto 1
End
Lbl 3
Line(2,62-I,38,62-I
If I\>=\3
Then
Goto 4
Else
Goto 1
End
Lbl 4
Line(2,63-I,38,63-I
If I\>=\4
Then
Goto 5
Else
Goto 1
End
Lbl 5
Line(2,64-I,38,64-I
If I\>=\5
Then
Goto 6
Else
Goto 1
End
Lbl 6
Line(2,65-I,38,65-I
If I\>=\6
Then
Goto 7
Else
Goto 1
End
Lbl 7
Line(2,66-I,38,66-I
If I\>=\7
Then
Goto 8
Else
Goto 1
End
Lbl 8
Line(2,67-I,38,67-I
If I\>=\8
Then
Goto 9
Else
Goto 1
End
Lbl 9
Line(2,68-I,38,68-I
Text(14,4,"                               
Text(20,10,"                   
prgmZB1
40\->\H
ClrDraw
If E=5
Then
Goto F
Else
End
prgmZSHIP
Goto A
Lbl F
Text(1,30,"THE   END
Text(9,1,"WOW,  YOUR  COOL  YOUVE
Text(16,1,"CLEARED THE GAME!!...
Text(25,1,"LOOK OUT FOR AIR SQUAD II,
Text(31,1,"AND OTHER SEATECH PRODUCT.
Text(39,1,"MAYBE YOU WANT AN END?
Text(45,1,"WELL THEN ULL HAVE TO PAY!!...
Text(56,1,"!!!A\box\SEATECH\box\HAPPY\box\GAME!!!
Pause 
ClrHome
\stop83\


\start83\
\comment=
\name=ZSHIP
\file=C:\GAME\AIRSQUAD\XSHIP.TXT
Line(1,1,39,1
Line(1,61,39,61
Line(1,1,1,61
Line(39,1,39,61
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
Text(1,45,"-SCORE: ",Z
Text(7,45,"-RANK-: ",E
Text(13,45,"-SHIP-: ",F
Text(19,45,"-LEVEL: ",G
Text(25,45,"-AMMO-: ",H
Text(33,45,"...ENEMY..."
Text(39,45,"-RANK-: 0
Text(45,45,"-SHIP-: 0
Text(51,45,"SHIELD: 0        
Text(57,45,"-AMMO-: 0
If O=1
Then
Goto 50
Else
End
Lbl 1
If X=U
Then
Text(45,72,O,"      
0\->\Q
0\->\S
0\->\U
0\->\O
0\->\K
\(-)\1\->\I
0\->\P
0\->\M
Return
Lbl 50
E+1\->\E
1\->\G
0\->\U
U+2\->\U
0\->\M
0\->\O
0\->\L
0\->\K
0\->\S
0\->\P
Text(45,72,O,"     
Text(19,72,G
Text(20,3,"ENTER LEV
Text(28,16,G
Text(7,72,E
Pause 
Text(20,3,"                                
Text(28,16,"             
V+3\->\V
Else
End
If O=U
Then
U+2\->\U
G+1\->\G
0\->\O
If X=U
Then
Goto 1
Else
End
Text(45,72,O,"     
Text(19,72,G
Text(20,3,"ENTER LEV
Text(28,16,G
Pause 
Text(20,3,"                                
Text(28,16,"             
Else
End
Lbl 5
1+O\->\O
0\->\S
0\->\P
Text(45,72,O
int((rand*6)+1\->\M
If M=1
Then
0\->\Q
Else
If M=2
Then
6\->\Q
Else
If M=3
Then
12\->\Q
Else
If M=4
Then
18\->\Q
Else
If M=5
Then
24\->\Q
Else
If M=6
Then
30\->\Q
Else
End
End
End
End
End
End
1\->\K
Text(51,72,K
int((rand*6)+1\->\M
If M=1
Then
1\->\I
Text(39,72,I
prgmZE1
Z+10\->\Z
Text(1,72,Z,"   
Goto 1
Else
If M=2
Then
2\->\I
Text(39,72,I
prgmZE2
Z+20\->\Z
Text(1,72,Z,"   
Goto 1
Else
If M=3
Then
3\->\I
Text(39,72,I
prgmZE3
Z+30\->\Z
Text(1,72,Z,"   
Goto 1
Else
If M=4
Then
4\->\I
Text(39,72,I
prgmZE4
Z+40\->\Z
Text(1,72,Z,"   
Goto 1
Else
If M=5
Then
5\->\I
Text(39,72,I
prgmZE5
Z+50\->\Z
Text(1,72,Z,"   
Goto 1
Else
If M=6
Then
6\->\I
Text(39,72,I
prgmZE6
Z+60\->\Z
Text(1,72,Z,"   
Goto 1
End
End
End
End
End
\stop83\


\start83\
\comment=
\name=ZKILL
\file=C:\GAME\AIRSQUAD\XKILL.TXT
Line(4+Q,60-P,4+Q,56-P,0)
Line(5+Q,60-P,5+Q,56-P,0)
Line(6+Q,60-P,6+Q,56-P,0)
Line(5+A,8,5+A,59-P)
Line(5+A,8,5+A,59-P,0)
Text(25,72,H,"   
0\->\I
0\->\J
0\->\K
0\->\M
0\->\P
0\->\R
0\->\S
0\->\T
Text(39,72,I
Text(51,72,K
\stop83\


\start83\
\comment=
\name=ZE6
\file=C:\GAME\AIRSQUAD\XE6.TXT
Lbl 1
Line(4+Q,60-P,6+Q,60-P,0
Pt-Off(5+Q,59-P
Line(4+Q,58-P,6+Q,58-P,0
P+V\->\P
Line(4+Q,60-P,6+Q,60-P
Pt-On(5+Q,59-P
Line(4+Q,58-P,6+Q,58-P
If P\>=\44
Then
prgmZGOVER
Return
Else
End
Lbl 2
S+1\->\S
If S=3
Then
0\->\S
Goto 1
Else
End
getKey\->\B
If B=24
Then
Goto 3
Else
If B=26
Then
Goto 4
Else
If B=21
Then
Goto 5
Else
End
End
End
Goto 2
Lbl 3
If A=0
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A-6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 4
If A=30
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A+6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 5
If H=0
Then
Goto 2
Else
H-1\->\H
If A=Q
Then
prgmZKILL
Return
Else
End
Line(5+A,8,5+A,60
Line(5+A,8,5+A,60,0
Text(25,72,H,"   
Goto 2
\stop83\


\start83\
\comment=
\name=ZE5
\file=C:\GAME\AIRSQUAD\XE5.TXT
Lbl 1
Line(4+Q,59-P,4+Q,58-P,0
Line(5+Q,60-P,5+Q,59-P,0
Line(6+Q,59-P,6+Q,58-P,0
P+V\->\P
Line(4+Q,59-P,4+Q,58-P
Line(5+Q,60-P,5+Q,59-P
Line(6+Q,59-P,6+Q,58-P
If P\>=\44
Then
prgmZGOVER
Return
Else
End
Lbl 2
S+1\->\S
If S=4
Then
0\->\S
Goto 1
Else
End
getKey\->\B
If B=24
Then
Goto 3
Else
If B=26
Then
Goto 4
Else
If B=21
Then
Goto 5
Else
End
End
End
Goto 2
Lbl 3
If A=0
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A-6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 4
If A=30
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A+6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 5
If H=0
Then
Goto 2
Else
H-1\->\H
If A=Q
Then
prgmZKILL
Return
Else
End
Line(5+A,8,5+A,60
Line(5+A,8,5+A,60,0
Text(25,72,H,"   
Goto 2
\stop83\


\start83\
\comment=
\name=ZE4
\file=C:\GAME\AIRSQUAD\XE4.TXT
Lbl 1
Line(4+Q,60-P,4+Q,58-P,0
Line(5+Q,60-P,5+Q,59-P,0
Line(6+Q,60-P,6+Q,58-P,0
P+V\->\P
Line(4+Q,60-P,4+Q,58-P
Line(5+Q,60-P,5+Q,59-P
Line(6+Q,60-P,6+Q,58-P
If P\>=\44
Then
prgmZGOVER
Return
Else
End
Lbl 2
S+1\->\S
If S=5
Then
0\->\S
Goto 1
Else
End
getKey\->\B
If B=24
Then
Goto 3
Else
If B=26
Then
Goto 4
Else
If B=21
Then
Goto 5
Else
End
End
End
Goto 2
Lbl 3
If A=0
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A-6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 4
If A=30
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A+6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 5
If H=0
Then
Goto 2
Else
H-1\->\H
If A=Q
Then
prgmZKILL
Return
Else
End
Line(5+A,8,5+A,60
Line(5+A,8,5+A,60,0
Text(25,72,H,"   
Goto 2
\stop83\


\start83\
\comment=
\name=ZE3
\file=C:\GAME\AIRSQUAD\XE3.TXT
Lbl 1
Line(4+Q,60-P,4+Q,59-P,0
Line(5+Q,60-P,5+Q,58-P,0
Line(6+Q,60-P,6+Q,59-P,0
P+V\->\P
Line(4+Q,60-P,4+Q,59-P
Line(5+Q,60-P,5+Q,58-P
Line(6+Q,60-P,6+Q,59-P
If P\>=\44
Then
prgmZGOVER
Return
Else
End
Lbl 2
S+1\->\S
If S=6
Then
0\->\S
Goto 1
Else
End
getKey\->\B
If B=24
Then
Goto 3
Else
If B=26
Then
Goto 4
Else
If B=21
Then
Goto 5
Else
End
End
End
Goto 2
Lbl 3
If A=0
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A-6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 4
If A=30
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A+6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 5
If H=0
Then
Goto 2
Else
H-1\->\H
If A=Q
Then
prgmZKILL
Return
Else
End
Line(5+A,8,5+A,60
Line(5+A,8,5+A,60,0
Text(25,72,H,"   
Goto 2
\stop83\


\start83\
\comment=
\name=ZE2
\file=C:\GAME\AIRSQUAD\XE2.TXT
Lbl 1
Pt-Off(4+Q,60-P
Line(5+Q,60-P,5+Q,57-P,0
Line(6+Q,60-P,5+Q,60-P,0
P+V\->\P
Pt-On(4+Q,60-P
Line(5+Q,60-P,5+Q,57-P
Line(6+Q,60-P,5+Q,60-P
If P\>=\44
Then
prgmZGOVER
Return
Else
End
Lbl 2
S+1\->\S
If S=7
Then
0\->\S
Goto 1
Else
End
getKey\->\B
If B=24
Then
Goto 3
Else
If B=26
Then
Goto 4
Else
If B=21
Then
Goto 5
Else
End
End
End
Goto 2
Lbl 3
If A=0
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A-6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 4
If A=30
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A+6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 5
If H=0
Then
Goto 2
Else
H-1\->\H
If A=Q
Then
prgmZKILL
Return
Else
End
Line(5+A,8,5+A,60
Line(5+A,8,5+A,60,0
Text(25,72,H,"   
Goto 2
\stop83\


\start83\
\comment=
\name=ZE1
\file=C:\GAME\AIRSQUAD\XE1.TXT
Lbl 1
Line(4+Q,60-P,4+Q,59-P,0
Line(5+Q,59-P,5+Q,58-P,0
Line(6+Q,60-P,6+Q,59-P,0
P+V\->\P
Line(4+Q,60-P,4+Q,59-P
Line(5+Q,59-P,5+Q,58-P
Line(6+Q,60-P,6+Q,59-P
If P\>=\44
Then
prgmZGOVER
Return
Else
End
Lbl 2
S+1\->\S
If S=8
Then
0\->\S
Goto 1
Else
End
getKey\->\B
If B=24
Then
Goto 3
Else
If B=26
Then
Goto 4
Else
If B=21
Then
Goto 5
Else
End
End
End
Goto 2
Lbl 3
If A=0
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A-6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 4
If A=30
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A+6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 5
If H=0
Then
Goto 2
Else
H-1\->\H
If A=Q
Then
prgmZKILL
Return
Else
End
Line(5+A,8,5+A,60
Line(5+A,8,5+A,60,0
Text(25,72,H,"   
Goto 2
\stop83\


\start83\
\comment=
\name=ZB1
\file=C:\GAME\AIRSQUAD\XB1.TXT
0\->\Q
0\->\S
0\->\U
0\->\O
E*2+5\->\H
E*2\->\K
0\->\I
0\->\P
Text(1,45,"-SCORE: ",Z,"  
Text(7,45,"-RANK-: ",E
Text(13,45,"-SHIP-: ",F
Text(19,45,"-LEVEL: ",G
Text(25,45,"-AMMO-: ",H,"   
Text(39,45,"-RANK-: ",E,"  
Text(45,45,"-SHIP-: 1","   
Text(51,45,"SHIELD: ",K
Text(57,72,"UN.L"
Text(33,45,"...BOSS ",E,"... 
Lbl 1
I+E\->\I
If I\>=\10
Then
0\->\I
If A=Q
Then
prgmZGOVER
Else
Line(5+Q,47,5+Q,7
Line(5+Q,47,5+Q,7,0
End
Else
End
Pt-Off(4+Q,50
Pt-Off(6+Q,50
Line(3+Q,49,7+Q,49,0
Pt-Off(5+Q,48
Pt-Off(3+Q,48
Pt-Off(7+Q,48
Line(4+Q,47,6+Q,47,0
Pt-Off(5+Q,46
If 30=Q
Then
1\->\S
Else
End
If 0=Q
Then
0\->\S
Else
End
If S=0
Then
Q+6\->\Q
Else
End
If S=1
Then
Q-6\->\Q
Else
End
Pt-On(4+Q,50
Pt-On(6+Q,50
Line(3+Q,49,7+Q,49
Pt-On(5+Q,48
Pt-On(3+Q,48
Pt-On(7+Q,48
Line(4+Q,47,6+Q,47
Pt-On(5+Q,46
Lbl 2
O+1\->\O
If O=3
Then
0\->\O
Goto 1
Else
End
getKey\->\B
If B=24
Then
Goto 3
Else
If B=26
Then
Goto 4
Else
If B=21
Then
Goto 5
Else
End
End
End
Goto 2
Lbl 3
If A=0
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A-6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 4
If A=30
Then
Goto 2
Else
Line(3+A,4,3+A,5,0
Line(4+A,5,4+A,6,0
Line(5+A,4,5+A,7,0
Line(6+A,5,6+A,6,0
Line(7+A,4,7+A,5,0
A+6\->\A
Line(3+A,4,3+A,5
Line(4+A,5,4+A,6
Line(5+A,4,5+A,7
Line(6+A,5,6+A,6
Line(7+A,4,7+A,5
End
Goto 2
Lbl 5
If H=0
Then
Goto 2
Else
H-1\->\H
If A=Q
Then
Line(5+A,8,5+A,45)
Line(5+A,8,5+A,45,0)
Z+50\->\Z
K-1\->\K
Text(25,72,H,"  
Text(1,72,Z,"  
Text(51,72,K,"  
If K=0
Then
1\->\O
Return
Else
End
Goto 2
Else
End
Line(5+A,8,5+A,50
Line(5+A,8,5+A,50,0
Text(25,72,H,"   
Goto 2
\stop83\

© 1997 bckcoats@ix.netcom.com


This page hosted by GeoCities Get your own Free Home Page


1