Virtual
Pro Wrestling 2- Nintendo 64
Created Wrestler HTML Template Chart v2.0a
Standard Layout by "The IceMaster" Frank James Chan.
Adapted for VPW2 by Tickkid, with help from Matmaniac. Edited.
Based on Original Design by The Mysterious Kagura, used with
permission.
Copyright ©2000 The IceMaster Network - Wrestling Video
Games. All Rights
Reserved.
Wrestler Name: Corporal Cajun
Organization: WCW
Created
By Bo Weavil/Nate Osburn
Profile/Music 1 | Appearance
Edit 1
Profile/Music 2 | Appearance
Edit 2
Profile/Music 3 | Appearance
Edit 3
Profile/Music 4 | Appearance
Edit 4
Moves | Fighting Style | CPU Logic
Using Templates with Multiple Costumes
A total of four costumes can be saved per wrestler in Edit mode. For each costume, you can change the settings in the "Profile/Music" and "Appearance Edit" submenus only (they will all have the same settings under "Moves", "Fighting Style", and "CPU Logic"). Once you have loaded a wrestler in the Edit mode, a number should appear to the left of his name at the top of the screen. Press C-Left or C-Right to scroll through the costumes (numbered 1 through 4 to signify which costume is being affected by the settings you are making now).
When you're finished filling out all the submenus (including "Moves", "Fighting Style" and "CPU Logic") with costume 1 selected, you will be asked whether to clone the wrestlers profile for costumes 2 to 4. Costumes 2 to 4 will stay as the default appearance unless you clone your characters appearance settings to them. Since this would include the Moves, Fighting Style, and CPU Logic settings you chose, it would be wise to do this first, then go back and make any necessary changes to the "Profile/Music" and "Appearance Edit" submenus for costumes 2 to 4 afterwards.
|
Does this appearance include a mask? (yes or no) | ||||||
HEAD |
Color 1 If Applicable |
Color 2 If Applicable |
Color
3 If Applicable |
Color
4 If Applicable |
||
Without Mask | Head Shape | 1 | 0 | |||
Face | 17 | |||||
Hair 1 | 12 | 1 | ||||
Hair 2 | 40 | 1 | ||||
Facial Hair | x | |||||
Face Extras 1 | 29 | |||||
Face Extras 2 | x |
ATTIRE | Color 1 If Applicable |
Color 2 If Applicable |
|
Body Size | 2 | 0 | |
Ring Attire | D9 | 6 | 0 |
Tattoo | x | ||
Upper Body | B1 | 0 | |
Entrance Attire | x | ||
Weapons/Props | x |
EQUIPMENT | Color 1 If Applicable |
Color 2 If Applicable |
|
Gloves | 6 | 1 | |
Wrist Band | 3 | 1 | |
Elbow Pad L | x | ||
Elbow Pad R | x | ||
Knee Pad L | x | ||
Knee Pad R | x | ||
Feet | A5 | 0 | 1 |
Does this appearance include a mask? (yes or no) | ||||||
HEAD |
Color 1 If Applicable |
Color 2 If Applicable |
Color
3 If Applicable |
Color
4 If Applicable |
||
Without Mask | Head Shape | 1 | 0 | |||
Face | 17 | |||||
Hair 1 | 12 | 1 | ||||
Hair 2 | 40 | |||||
Facial Hair | x | |||||
Face Extras 1 | 29 | |||||
Face Extras 2 | x |
ATTIRE | Color 1 If Applicable |
Color 2 If Applicable |
|
Body Size | 2 | 0 | |
Ring Attire | D9 | 3 | 0 |
Tattoo | x | ||
Upper Body | B1 | 5 | |
Entrance Attire | x | ||
Weapons/Props | x |
EQUIPMENT | Color 1 If Applicable |
Color 2 If Applicable |
|
Gloves | 6 | 1 | |
Wrist Band | 3 | 1 | |
Elbow Pad L | x | ||
Elbow Pad R | x | ||
Knee Pad L | x | ||
Knee Pad R | x | ||
Feet | A5 | 0 | 1 |
Does this appearance include a mask? (yes or no) | ||||||
HEAD |
Color 1 If Applicable |
Color 2 If Applicable |
Color
3 If Applicable |
Color
4 If Applicable |
||
Without Mask | Head Shape | 1 | 0 | |||
Face | 17 | |||||
Hair 1 | 12 | 1 | ||||
Hair 2 | 40 | 1 | ||||
Facial Hair | x | |||||
Face Extras 1 | 29 | |||||
Face Extras 2 | x |
ATTIRE | Color 1 If Applicable |
Color 2 If Applicable |
|
Body Size | 2 | 0 | |
Ring Attire | D9 | 15 | 0 |
Tattoo | x | ||
Upper Body | B1 | 0 | |
Entrance Attire | x | ||
Weapons/Props | x |
EQUIPMENT | Color 1 If Applicable |
Color 2 If Applicable |
|
Gloves | 6 | 1 | |
Wrist Band | 3 | 1 | |
Elbow Pad L | x | ||
Elbow Pad R | x | ||
Knee Pad L | x | ||
Knee Pad R | x | ||
Feet | A5 | 0 | 1 |
Does this appearance include a mask? (yes or no) | ||||||
HEAD |
Color 1 If Applicable |
Color 2 If Applicable |
Color
3 If Applicable |
Color
4 If Applicable |
||
Without Mask | Head Shape | 1 | 0 | |||
Face | 17 | |||||
Hair 1 | 12 | 1 | ||||
Hair 2 | 40 | |||||
Facial Hair | x | |||||
Face Extras 1 | 29 | |||||
Face Extras 2 | 10 |
ATTIRE | Color 1 If Applicable |
Color 2 If Applicable |
|
Body Size | 2 | 0 | |
Ring Attire | D9 | 6 | 0 |
Tattoo | x | ||
Upper Body | x | ||
Entrance Attire | x | ||
Weapons/Props | x |
EQUIPMENT | Color 1 If Applicable |
Color 2 If Applicable |
|
Gloves | 6 | 1 | |
Wrist Band | 3 | 1 | |
Elbow Pad L | x | ||
Elbow Pad R | x | ||
Knee Pad L | x | ||
Knee Pad R | x | ||
Feet | A5 | 0 | 1 |
Moves
Note: The first
selection on the main moves menu ("Technique") and
every sub-menu under this section just lists all categories under
that section. For example, going to "Striking" and
choosing "Striking Moves" will bring up the menu for
all striking moves you can choose for. If you do this, you will
NOT need to choose the moves for "Weak Attack",
"Strong Attack", "Running Attack" and so on,
afterwards. Stolen moves are the moves that the wrestlers
opponent would do when stealing his (ie. opponent uses Front
Strong Grapple A+B during SPECIAL would steal the wrestler's
"Front Stolen Move" under Grappling\Front Grapple). The
KO and Make Bleed category used to show which moves are set to
those options, respectively. An X in this box means this option
has been selected for the move.
STRIKING | ||||
Category |
Specific Category |
Move |
KO | Make Bleed |
Weak Attack | Weak Arm Striking[B] | 9 | ||
Weak Arm Striking[B + dpad] | 1 | |||
Weak Leg Striking[B] | 2 | |||
Weak Leg Striking[B + dpad] | 3 | |||
Strong Attack | Strong Attack[B] | 94 | ||
Strong Attack[B+dpad] | 55 | |||
Strong Attack[A+B] | 6(fav) | X | ||
Running Attack | Weak Running Attack[C-down]+[B] | 7 | ||
Weak Running Attack[C-down]+[A+B] | 13 | |||
Strong Running Attack[C-down + dpad]+[B] | 36 | |||
Strong Running Attack[C-down + dpad]+[A+B] | 2 | |||
Turnbuckle Attack | Turnbuckle Attack[B] | 1 | ||
Turnbuckle Attack[B + dpad] | 5 | |||
Running Turnbuckle Attack[C-down]+[B] | 5 | |||
Running Turnbuckle Attack[C-down]+[A+B] | 47 | |||
Irish Whip to Corner Counter | 2 | |||
Tree of Woe Attack[B] | 1 | |||
Tree of Woe Attack[B + dpad] | 1 | |||
Running Tree of Woe Attack | 62 | |||
Apron Attack | Apron Kick to Inside | 2 | ||
Apron Kick to Outside | 2 | |||
Irish Whip Attack | Running Opponent Attack | 64 | ||
Recovering Attack | Ducking Attack | 6 | ||
Counter Attack | Block and Counter Punch | 9 | ||
Special Block and Counter Punch | 8 | |||
Block and Counter Kick[A] | 4 | |||
Block and Counter Kick[B] | 2 | |||
Special Block and Counter Kick | 13 |
GRAPPLING | ||||
Category |
Specific Category |
Move |
KO | Make Bleed |
Front Grapple | Front Weak Grapple[A] | 1 | ||
Front Weak Grapple[A + dpad Left or Right] | 28 | |||
Front Weak Grapple[A + dpad Up] | 15 | |||
Front Weak Grapple[A + dpad Down] | 26 | |||
Front Weak Grapple[B] | 6 | |||
Front Weak Grapple[B + dpad Left or Right] | 34 | |||
Front Weak Grapple[B + dpad Up] | 21 | |||
Front Weak Grapple[B + dpad Down] | 9 | |||
Front Strong Grapple[A] | 128(fav) | |||
Front Strong Grapple[A + dpad Left or Right] | 32 | |||
Front Strong Grapple[A + dpad Up] | 107 | |||
Front Strong Grapple[A + dpad Down] | 78 | |||
Front Strong Grapple[B] | 60 | |||
Front Strong Grapple[B + dpad Left or Right] | 123 | |||
Front Strong Grapple[B + dpad Up] | 41 | |||
Front Strong Grapple[B + dpad Down] | 79 | |||
Front Special Move[Analog Stick] | 33 | |||
2nd Front Special Move[Analog Stick] | 0 | |||
Front Stolen Move[A+B] | 33 | |||
Back Grapple | Back Weak Grapple[A] | 4 | ||
Back Weak Grapple[A + dpad Left or Right] | 6 | |||
Back Weak Grapple[B] | 8 | |||
Back Weak Grapple[B + dpad Left or Right] | 11 | |||
Back Strong Grapple[A] | 24 | |||
Back Strong Grapple[A + dpad Left or Right] | 24 | |||
Back Strong Grapple[B] | 3 | |||
Back Strong Grapple[B + dpad Left or Right] | 3 | |||
Back Special Move[Analog Stick] | 3 | |||
2nd Back Special Move [Analog Stick] | 0 | |||
Back Stolen Move[A+B] | 3 | |||
Counter Grapple | Back Weak Grapple Counter | 4 | ||
Back Strong Grapple Counter | 3 | |||
Irish Whip Grapple | Irish Whip Weak Grapple[A] | 4 | ||
Irish Whip Weak Grapple[A + dpad] | 1 | |||
Irish Whip Strong Grapple[A] | 21 | |||
Irish Whip Strong Grapple[A + dpad] | 16 | |||
Irish Whip Special Grapple[Analog Stick] | 0 | |||
Running Grapple | Front Running Grapple [C-Down]+[A] | 2 | ||
Back Running Grapple [C-Down]+[A] | 1 | |||
Turnbuckle Grapple | Front Weak Turnbuckle Grapple[A] | 1 | ||
Front Weak Turnbuckle Grapple[B] | 3 | |||
Front Strong Turnbuckle Grapple[A] | 5 | |||
Front Strong Turnbuckle Grapple[B] | 14 | |||
Front Special Turnbuckle Grapple[Analog Stick] | 0 | |||
Stolen Turnbuckle Grapple[A+B] | 33 | |||
Back Weak Turnbuckle Grapple[A] | 1 | |||
Back Weak Turnbuckle Grapple[B] | 1 | |||
Back Strong Turnbuckle Grapple[A] | 2 | |||
Back Strong Turnbuckle Grapple[B] | 2 | |||
Back Special Turnbuckle Grapple[Analog Stick] | 0 | |||
Stolen Back Turnbuckle Grapple[A+B] | 5 | |||
Front Top of Turnbuckle Counter Grapple | 2 | |||
Apron Grapple | Weak Grapple to Apron | 1 | ||
Strong Grapple to Apron | 2 | |||
Special Grapple to Apron | 0 | |||
Counter Grapple to Apron | 1 | |||
Weak Grapple from Apron | 1 | |||
Strong Grapple from Apron | 3 | |||
Special Grapple from Apron | 0 | |||
Test of Strength | Test of Strength Move | 2 | ||
Double Team Moves | Double Team Front Grapple | 3 | ||
Double Team Back Grapple | 1 | |||
Double Team Sandwich Grapple | 1 | |||
Counter Double Team Attack | 3 |
GROUND GRAPPLING | ||||
Category |
Specific Category |
Move |
KO | Make Bleed |
Submission | Upper Body Submission Facing Up | 3 | ||
Upper Body Submission Facing Down | 2 | |||
Lower Body Submission Facing Up | 14 | |||
Lower Body Submission Facing Down | 8 | |||
Upper Body Submission Sitting Up | 1 | |||
Upper Body Submission Sitting Down | 2 | |||
Lower Body Submission Sitting Up | 14 | |||
Lower Body Submission Sitting Down | 8 | |||
Ground Attack | Ground Attack Facing Up | 1 | ||
Ground Attack Facing Down | 1 | |||
Running Ground Attack Facing Up | 4 | |||
Running Ground Attack Facing Down | 2 | |||
Ground Attack Sitting Up | 32 | |||
Ground Attack Sitting Down | 40 | |||
Running Ground Attack Sitting Up | 2 | |||
Running Ground Attack Sitting Down | 2 |
HIGH FLYING | ||||
Category |
Specific Category |
Move |
KO | Make Bleed |
From Turnbuckle 1 | Flying Attack with Standing Opponent | 5 | ||
Special Flying Attack with Standing Opponent | 0 | |||
Flying Attack with Standing Opponent to Outside | 15 | |||
Flying Attack with Opponent on Shoulders | 1 | X | ||
Flying Attack with Opponent on Shoulders Outside | 1 | X | ||
From Turnbuckle 2 | Flying Attack with Laying Opponent | 5 | ||
Special Flying Attack with Laying Opponent | 0 | |||
Flying Attack with Laying Opponent Outside | 14 | |||
To Outside of The Ring | Running Diving Attack to Outside[A] | 1 | ||
Running Diving Attack to Outside[A + dpad] | 5 | |||
Running Diving Taunt | 0 | |||
Flying Attack to Outside | 2 | |||
Flying Attack to Inside at Rope | 0 | |||
Flying Attack to Inside at Turnbuckle | 3 | |||
Flying Attack from Apron to Outside | 1 | |||
Running Flying Attack from Apron to Outside | 2 | |||
Flying Body Attack | Flying Attack from Apron to Ring Standing Opponent | 2 | ||
Flying Attack from Apron to Ring Laying Opponent | 1 | |||
Special Flying Attack from Apron to Ring Standing Opponent | 0 | |||
Flying Attack from Apron to Opponent on Shoulders | 1 | X | ||
Rebound Flying Body Attack | Rebound Flying Attack | 2 |
TAUNT | |
Specific Category |
Taunt |
Locker Room Pose | 3 |
In the Ring Taunt | 29 |
Taunt 1[Analog Stick Up] | 167 |
Taunt 2[Analog Stick L] | 167 |
Taunt 3[Analog Stick R] | 167 |
Special Taunt | 67 |
Ducking Taunt | 16 |
Corner Taunt | 14 |
Turnbuckle Taunt | 5 |
Apron Taunt | 2 |
Celebration Taunt | 67 |
Evasion | 1 |
Style | 1 | Stance | 1 |
Weight Class | 1 | Movement Speed | 3 |
Reversal | 3 | Hammer Throw | 1 |
Pin Style | 1 | Submission Skill | 2 |
Ring Entry | 1 | Run Evasion | 3 |
Endurance | 2 | Bleeding | 2 |
Reaction to Blood | 2 | Recovery Rate | 2 |
Turnbuckle Climb | 1 | Jumping Distance | 4 |
Weapon Useage | 2 | Specific Weapon | 1 |
Offensive |
Defensive |
||
Head | 3 | Head | 3 |
Body | 2 | Body | 3 |
Arms | 2 | Arms | 2 |
Legs | 2 | Legs | 2 |
Flying Attack | 4 | Flying Attack | 3 |
Ally/Enemy | |
Rival Superstar 1 | |
Rival Superstar 2 | |
Rival Superstar 3 | |
Accompanied By... |
Against Standing Opponent | During Match | 2 | Finish Off | 1 |
Against Downed Opponent | During Match | 2 | Finish Off | 2 |
Finishing Move | 13-Whiplash |
Offence Method | 3 | Strategic Balance | 4 |
Strike Reverse | 1 | Grapple Reverse | 2 |
Attack Outside | 3 | Appeal (Taunting) | 1 |
Template Page
Design & Layout Copyright ©2000 The
IceMaster Network.
Any other names and images found on this template page are
trademarks of their respective owners.
All rights reserved.