With the terrorist threat of the Predacon BlackOps group becoming increasingly
alarming, the Maximal Special Tactical Force deploys the heavy gunner of
Heavy Arms into the field. Armed with a medium machine gun and a grenade
launcher attachment, Heavy Arms greatly augments the STF lineup with his
incredible firepower. Heavy Arms especially enjoys a fight, and would gladly
engage in combat, relishing every round he fires from his 1000 rounds per
minute machine gun. A loud sociable character outside the battlefield,
when contrasted with his silent, no nonsense character on the field, he's
like two sparks within one body. Well liked by his comrades, Heavy Arms
is extremely chatty and vivacious when not involved with business. When
he's knee deep in shells and blasting away with HE or concussion grenades,
Heavy Arms shows no emotion whilst making swiss cheese out of an enemy
and this proves to be a disadvantage to all who dare to oppose him due
to their inability to read his emotions and deduce his actions. Extremely
capable in the field, Heavy Arms can rely on his own skill and intellect
to get through a mission. In beast mode, Heavy Arms defends himself with
a bony tail club and absorbs damage with his think armored hide. In robot
mode, his machine gun makes short work of any foolish enough to get in
his line of fire. Attached to his machine gun is a grenade launcher that
can fire either high explosive grenades that generate a medium radius blast
or concussion grenades that temporarily blind and deafen an enemy, long
enough for strike to take out those blinded by the initial blast. With
his only weakness being his considerable lack of speed due to his heavy
weapon and lumbering beast nature, Heavy Arms makes an excellent addition
to the STF.
Return to Concepts.