****NOT WRITE BY [LPK]**** Ping Rating System: 0-25 --> on the server or on the local network, super playable; Cheater 25-100 --> super performance, T1, T3, OC3, or LAN players, extremely playable; LPB 100-180 --> awesome performance, ISDN players, very playable; LPB 180-275 --> average performance, modem players, playable; HPB 275-400 --> bad performance, modem players with a loaded ISP's or bad luck, usually playable.HPB 400-500 --> very bad performance, modem players with an ISP with too many hops from the Quake server or just a low performance ISP, basically not playable (real laggy); HPB 500 and up --> Almost impossible to play, major packet loss, real laggy; LAGGED OUT *Ping times are measured in milliseconds. *ISP stands for Internet Service ProviderMilliseconds seems like a very small amount of time. Well they are, but in Quake you need high speed communication, ever little millisecond counts. Not all scales are perfect... For you the scale may be a little different. HBP: (High Ping Bastard) One who has a high-ping (200-500) their performance is from "ok" to "terrible". Has the potential to become very laggy. LPB: (Low Ping Bastard)One who has a low ping (25-200) their performance is always very nice, usually no lag, but there are some exceptions) ****NOT WRITE BY [LPK]****