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white_tower1.gif Modified SCURK I’ve always thought that James Griffen’s tile (shown below) was a pretty nifty building and I always had a home for it in my SCURK set..
I liked the shaped of the tile, and I thought that this could be the basis of creating a new reverse image, except a white tower, and detailing it differently....so there you have it! An important thing about designing SCURK tiles is to think in terms of shading and details. When you start thinking in terms of adding fine details and different shades of the same color, that's when your SCURK tiles will take on a more realistic look.
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View of building in SIM CITY |
Copyright notice: background image ©Jim Nowik