Worlds
All kinds of world-building concepts. We'll start with terrestrial worlds, and then put in some twists: Ice Ages, orbital distortions, variable stars, and atmospheric changes. Then we will work our way to more exotic ideas like adapting the concepts of Niven's Ringworld, and Edgar Rice Burroughs' hollow worlds to fantasy RPGs. WorldWeaver will show you gas toruses and mythical worlds like flat Earths where the sun is a god who drives across the sky in a chariot!