Kesselwort Wigglefount Biddlestrumpf

"The Little Greybeard"

Character Statistics

Name: Kesselwort Wigglefount Biddlestrumpf "the Little Greybeard"
Class: Illusionist/Thief Race: Gnome Alignment: CG
Level: 3/4 Sex: Male Age: 72
HP: 17 Height: 3'11 Weight: 73 lb..
AC: 6 Hair: grey Eyes: blue
 
Ability Scores and Saving Throws
Strength 16 Paralyze/Poison 13
Intelligence 17 Rod/Staff/Wand 11
Wisdom 8 Petrify/Polymorph 12
Dexterity 18 Breath Weapon 15
Constitution 15 Spells 12
Charisma 8
 
Weapon Chart
Weapon
#AT
Atk/Dmg
THAC0
Damage
Range
Wt
Size
Type
Speed
shortsword +2
1
+2/+3
17
1d6+3/1d8+3
--
3
S
P
-1  (3)*
light crossbow
1
+2/--
17
1d6/1d6
60/120/180
7
S
P
4  (7)
dagger
1
--/+1
19
1d4+1/1d3+1
10/20/30
1
S
P
0  (2)
*Always wins initiative.

Weapon proficiencies: shortsword, light crossbow, dagger.
Non-weapon proficiencies and languages: gem cutting (16), rope use (18), set snare (17), appraising (17), locksmithing (18), herbalism (15), forgery (17), tumbling (18), common (17), read and write (18).
 

Thief and Special Abilities
Thief Abilities
Base
Adjusted
Other Abilities
Pick Pockets
25%
25%
Backstab +4 to hit, x2 damage
Open Locks
60%
60%
Thieves Cant
Find/Remove Traps
55%
55%
Infravision to 60'
Move Silently
45%
55%
+1 to hit vs. kobolds and goblins
Hide in Shadows
45%
50%
detect grade/slope 1-5(d6)
Detect Noise
50%
50%
unsafe walls, floors, ceilings (70%)
Climb Walls
70%
80%
approx depth underground 1-4(d6)
Read Languages
20%
20%
approx direction underground (50%)
-4 AC bonus when fighting large creatures
+4 save vs. magic
 
Spellbook
1st Level Read Magic Detect Magic
Spook Phantasmal Force
Ventriloquism Change Self
Audible Glamer
2nd Level Mirror Immage Invisibility
Blindness
 

Magic Items: shortsword +2, always strike first..

Experience: 6390 mage/6390 thief
 

Character Background

Kesselwort Wigglefound Biddlestrumpf "the Little Greybeard"is the son of a famous gem cutter and jewler.  Indeed, his family is well-known in gnomish circles as excellent cutters.  Greybeard took up the family art and showed considerable promise.  However, he grew tired of making pieces only to have them sold.  Rather than tarnish the family name, Greybeard ran away from his home village of Granitehome and took up residence in the Free City of Greyhawk in search of adventure.

However, Greybeard soon learned that adventuring did not always pay the bills.  He took up the art of thievery, using his interhent ability and skill as an illusionist to supplement his income.  When his sister, Maddi Gaddlroot found him in Greyhawk, she decided to join him,  Together they opened a small lockingsmithing shop.

Greybeard did not like the simple lifestyle his job as a locksmith afforded him.  He began to gamble heavily--which naturally led to more and more work as a thief to pay his increasing debts.

Once day, Greybeard decided to "lift" a heavy purse from a well to do woodsman.  But he was caught in the act.  The woodsman turned out to be a cleric named Cariel, who worshiped Ehlonna, Goddess of the Forests.  The cleric took Greybeard under his wing and they began adventuring together.

Although still somewhat greedy, he no longer steals to supplement his income.  He does however still secretly act as a fence for gems, jewlery and other valuables.  He also actively brings goods back to Granitehome.  This is done largely out of the goodness of his heard and his dedication to his people, as he rarely makes a profit on these runs.

Greybeard still enjoys games of chance, although he rarely wins.  He is also very curious, and still a little naive.  As any good gnome, Greybeard enjoys practical jokes, but usually confines his pranks to close friends.  In addition, Greybeard has a tendency to brag about things.  Although he rarely lies outright, he usually embellishes to the point of nausea.

Greybeard and Cariel have an interesting relationship.  Although neither would admit it, they care for each other deeply and watch out for one another.  On the surface, they constantly bicker and argue.

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e-mail zerbe@yorku.ca  Last updated 16 August, 1997
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