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In this web page, I hope to present to you strategies, combos, and obscure uses for a new Magic: The Gathering card every single day.

The Card of the Day is...

Noble Steeds

Alliances Common

2W Enchantment


"1W: Target creature gains first strike until end of turn.".

This card is a little bit of a lost cause. I like the idea, but I feel there are many more efficient methods to give many creatures first strike than Noble Steeds. The fact that you can dole out first strike via an enchantment means something to someone I guess. Not me though...I still prefer Advance Guard. Here are a few sample creatures that do deserve first strike, even at the slightly expensive cost of Noble Steeds: