Chris' Magic the Gathering Card of the Day!
In this web page, I hope to present to you strategies, combos, and obscure uses for a new
Magic the Gathering card every single day.
The Card of the Day is....
Magnetic Mountain
1RR Enchantment
Blue creatures do not untap during their controllers' untap phase.
During his or her upkeep, a player may pay an additional 4 to untap
a blue creature he or she controls.
A brief rundown of the card:
Blue creatures are starting to make a comeback. With Fog Elemental
and Phantom Warrior out now, you may want to consider blowing the
dust off your Magnetic Mountain and give it a whirl. Here are some
additional uses for Magnetic Mountain:
- Thoughtlace
With Magnetic Mountain, this is as good as a Paralyze, but it's
an interrupt!
- Sea King's Blessing
Opponent not playing with blue? Make them play with blue! Paint
all of their creatures blue to guarantee an uneventful combat
phase for you. Keep in mind -it's an instant!
- Power Sink/Mana Drain
Tap all of your opponents lands and guarantee their blue creatures
can't untap!
- Winter Orb
More card efficient than above counterspells, but more difficult
to work around yourself.
- Riptide
Is your opponent not attacking with his Sea Trolls and you need
to tap them to sneak past? Tap those Trolls with Riptide and
have your creatures taunt the Trolls as they walk on by.
- Balduvian Shaman and or Slight of Mind
Did you grab your antiblue deck and your opponent is playing with
an orc deck? Not a problem with Shaman+Slight or Slight by itself.
Playing with Shaman has added advantage of being able to Slight
Heroism. Never know when you'll need to do that.
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Additional editing by Dave+Norm
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