Chris' Magic the Gathering Card of the Day!


The Card of the Day is....

Deep Spawn

5UUU Summon Homarid

6/6 Trample. During your upkeep, take two cards from the top of your library and put them in your graveyard, or bury Deep Spawn. U: Deep Spawn may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Deep Spawn is untapped, tap it.

A brief rundown of the card:

The big Homarid looks like a difficult creature to use. It costs you the top 2 cards of your library every turn, and it's casting cost is one of the biggest. Let's take a look at some really easy ways to get around Deep Spawn's down side, and use his "disadvantages" to our advantage:



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