Chris' Magic: The Gathering Card of the Day!

September 21, 1997


The Card of the Day is....

Dance of the Dead

1B Enchantment

When you play Dance of the Dead, choose target creature card in any graveyard. When Dance of the Dead comes into play, put that creature into play, tapped, and Dance of the Dead becomes a creature enchantment that targets the creature. Enchanted creature gets +1/+1, and does not untap during its controller's untap phase. At the end of his or her upkeep, its controller may pay an additional 1B to untap it. If Dance of the Dead leaves play, bury the creature.

A brief rundown of the card:

A favorite among most re-animator decks, Dance of the Dead actually gives +1/+1 to whatever you choose to animate. There are very few ways to put huge creatures into play immediatly in type 2--this card is one of them. Simply find a way to get creatures into your graveyard, and then avoid their hurrendous casting cost by using Dance of the Dead. The simplest way to use Dance of the Dead is--always opt to draw first. Draw, don't play a land, and discard a big creaature. Second turn, use Dark Ritual or Moxes to cast Dance of the Dead and tada---a huge creature on the second turn (even in type 2).Here are a few of the better creatures to animate:


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