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Chris' Magic: The Gathering Card of the Day!

November 12, 1997


The Card of the Day is...

Goblin Tinkerer

Mirage Common
1R Summon Goblin

1/2 R, Tap: Destroy target artifact. That artifact deals an amount of damage equal to its casting cost to Goblin Tinkerer.


A brief rundown of the card:

Very interesting is the Goblin Tinkerer. He's almost like a Shatter just waiting to happen. If your opponent is unable to directly dispose of the Goblin Tinkerer, you should play him early and just let him sit there---using him as an intimidation if nothing else. Only play one at a time if you are playing a waiting game. Wait for your opponent to get 2 of whatever artifact they need to play--they will play the first one, expecting you to blow it up with the Tinkerer. Do so. Right after they play the second artifact, put down another Goblin Tinkerer and blow up the second. Here are a few cards that work really well with our curious goblin:



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