December 12, 1997


The Card of the Day is...

Undo

Visions Common
1UU Sorcery

"Return two target creatures to owner's hand."


A brief rundown of the card:

By itself, Undo is a fair defensive card. It will effectively slow down an opponent's creatures several turns (assuming they do have summoning sickness and they can't play both in the same turn.) Example: if my opponent plays a Bull Elephant on the fourth turn and a Ernham Djinn on the fifth, a timely Undo upon our sixth turn would keep the elephant from attacking until turn 8, and the djinn couldn't attack until turn 9! If your deck needs a little extra time to "set itself up", try Undo--it's pretty good. Here are a few combos to try with Undo:



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E-mail me with comments, complaints, suggestions, or combos. I can't put every suggestion or combo up, but I will probably try to if I like it.
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