Thank you Peppermint Pig for your graphic contributions (background, title, and image map).

The Card of the Day is...

Tornado

Alliances Rare

4G Enchantment

"Cumulative upkeep G
2G: Pay 3 life for each velocity counter on Tornado. Destroy target permanent and put a velocity counter on Tornado. Use this ability only once each turn. Effects that prevent or redirect damage cannot be used to counter this loss of life."

If you can get past the "BS" involved with this card, it can be turned into a reusable cheaper version of Desert Twister. Even though the twister is a little expensive, it's saved my life dozens of times. The amount of times Tornado has saved my butt is almost countless. If nothing else, you should look at Tornado as a sort of echo version of Desert Twister. You can blow up any one permanent during the upkeep of the turn after you bring out Tornado. Remember, you don't loose 3 life for the first card you blow up...just the later ones when you've got some velocity counters laying around. Here are some combos to make Tornado a little more managable: