The way of the Monk

Monks believe that true purpose of existence is to achieve oneness, an ideal form of existence where harmony between the physical, mental and spiritual is attained. They call this oneness Self. The monk holds the pattern of the world to be the truest expression of this and therefore, devote much of their early years studying it, through history and direct observation of the world around them.

The Quest for Self: A monk's progession through circles and their journeys in the world are one quest toward the achievement of Self - the oneness that is total knowledge, mastery and control over their being. The teachings of Climacus dictate that only the experiences gathered through many journeys are the way to Self. In fact, monks refer to all their travels and experiences as the Journey. Whether a combat, sabbatical in a library or lengthy friendship, the Journey is an outer symbol of the monk's inner quest for Self.

Monks and the passions. Monks do not worship passions until 7th circle. We must first learn who we are, and then once we have mastered our inner self we can begin to look toward the passions. However, no monk will ever willingly become a questor, except in times of great need. There have been monks who have opted to leave their calling to become a questor, but at that time they must begin from 1st circle as a new discipline, leaving behind their teachings as a monk forever.

The races that can't be monks are orks and windlings. Windlings lack the attention span, and orks are too emotional to complete the training necessary to become a monk. It requires a great ability to meditate for long periods. Human monks cannot use their versatility talent, all their energies must be devoted to the final goal, the mastery of self, spiritual, mental and physical. Monks cannot be part of a multi-discipline character it divides the character's devotion. The character must give up the monk discipline or leave behind their previous discipline.

Climacus the first and only person to have ever attained 15th circle mastery of oneness carried with him a great staff carved with his experiences. He marked his progression through by changing languages at significant points in his quest. At first circle, upon acceptance into the monastery as an initiate all persons are given a plain staff made with true wood woven through it. The monk must also take two points of permanent damage to make the staff a focal point for his meditations. The staff is necessary for many rituals that the monk practices. The monk must have the staff for his karma ritual, the meditations ritual and to be part of the masters ritual of linking. If the monk ever leaves the path of oneness he must turn the staff in to the leader of the monastery he began his training at. The leader of the monastery burns the staff in a ritual that signifies the monk's leaving the way. If the monk chooses at a later date to reenter the brotherhood he must begin again at first circle with a new staff.

As the monk progresses through his training he carves his experiences and journey toward oneness on the staff. In honor of certain historical figures of the monks the staff is carved in different languages depending on the point the monk is at in his journey. At the initiate circles (1-3) the staff is carved in Dwarven in honor of Geotal Stoneheart, the first monk to create a monastery and accept initiates. A the disciple circles (4-6) the staff is carved in Human in honor of the ___ ____, the first Human to ever attain status of a monk. He under went three trials one at each circle 4-6 to prove his devotion to the way of the monk and was finally allowed to become a true monk. It is not until circle 7 that the monk is considered a true monk. For circles 7 through 10 the staff is carved in elven, in honor of ______ the first disciple of Climacus. Then from circle 11 until circle 14 the monk leaves the monastery and becomes a seeker. The seeker period is a period of deep introspection and self-reflection, seeking for the Oneness, harmony between the mind, body and spirit. During this period the staff is carved with a written variation of the Obsidiman language. Obsidiman was not only chosen for its ability to express sublime ideas through the use of pictorial type writing that could not have been expressed in any commonly written language, but also in honor of Climacus the first monk and the only one to have ever attained mastery at 15th circle. Right before the scourge began he re-entered his life rock Ayodhya. It is rumored that it is his spirit that holds the pattern of the life rock together and is preventing the Triumph from fully tapping the life-force held within. The final carvings on the staff are written in an unknown language that has yet to be deciphered.

The leader of a monastery is always a monk (circles 7-10). When a monk becomes a leader of a monastery he is able to learn a special ritual, the masters ritual of linking. To complete this ritual the monk must make a blood promise to protect the monastery and to accept for training all who seriously seek the way. This ritual allows a monk to communicate with a monk through his staff anywhere in the area of the monastery (within 1/2 mile). This makes it especially difficult for any attacker to successfully invade a monk monastery. There currently only a handful of monkish monasteries in Barsaive since leaders are so hard to come by. Most monasteries have not only monks but other Disciplines often come to train and learn with the monks.

Even though the staves themselves are quite expensive, they are rarely stolen. Since only monks carry the staves it is quite evident that the staff was stolen. A monk will track down the staff and recover it at any cost. The monk's direct link to the staff as a focus allows him to sense its general direction from anywhere. Any monk who finds a staff in the possession of a non-monk will recover it and return it to its rightful owner. The stories of what happens to those who are caught stealing or dealing in stolen staves are mostly rumors but it never ends well for the thief. If a monk loses his staff, he makes all attempts possible to recover it.

On obsidimen and the Way of the Monk - Because of the unique relationship of obsidimen and the Liferock, the Way of the Monk seems like a conflict with an obsidiman's ties with the earth. In order to balance the call of the Liferock with the importance of the aims of the Monk, an obsidiman seeking to begin the Journey must ask the permission of his Liferock elders. The elders consider the merit of the request by contemplating the obsidiman's deeds, words and beliefs to that point. If they believe the obsidiman is prepared to undergo such a quest and understands the gravity of what he is doing, they allow the obsidiman to become a monk. The justification is that, if successful, the monk's pattern strengthens and betters the Liferock upon his reemergence. Therefore, the obsidiman's Journey varies slightly in respect that his Journey for Self focuses on mastering his pattern and his connection to the Liferock.


The Monk
1st Circle Karma Ritual
Steel Thought (D)
Book Memory
Avoid Blow (D)
Silent Walk
Acrobatics (D)
9th Circle Spend on Willpower, +1 Social Defense
Endure Cold
Critical Hit
Emotional Control
2nd Circle Martial Arts (D)
Durability (6/5)
Anticipate Blow (D)
10th Circle +1 to Recovery test Step, +1 spell Defense
Dominate Arrow
Safe thought (D)
3rd Circle Item History
Astral Sight
11th Circle +1 Physical Defense
Vitality
Spirit Strike
4th Circle Meditation At fourth circle the monk gains the meditation ability. This ability allows the monk to spend all of his recovery tests. He must then meditate for one full hour, if interrupted all the recovery tests are lost and no benefit is gained.
Chi Weaving (D)
Tiger Spring
12th Circle Spend on Dexterity, +1 Spell Defense
Thought Link
Life Check
5th Circle +1 Physical Defense
Willforce (D)
Wound Balance
13th Circle +25 Max Karma, +2 Social Defense
Detect Influence (D)
Detect Falsehood (D)
6th Circle The Monk can now spend Karma on tests based on perception only
Strengthen Spirit
Disarm
14th Circle +2 Physical Defense, Spend on Strength
Multi-strike
Vital Strike
7th Circle +1 Spell Defense
Swift Kick
Resist Taunt (D)
15th Circle Steel Pattern This ability is the culmination of years of meditation and training. The monk now has learned the connection of the mental, physical and spiritual self. The monk can now make a Steel Pattern test to resist any talent or spell that makes a direct attack to the monk's pattern. Make the test versus the test result of the talent or spell targeting the monk's pattern. This does not require an action.
Aura Armor
Seize Initiative
8th Circle Spend on Recovery Tests
Chi Healing (Fire blood)
Poison Resistance (D)
   


Karma Ritual:
The monk sits and meditates on his staff, contemplating his existence and the ultimate harmony on mind, body and spirit.


Skills:
  • The monk must learn Human, Dwarven, Elven, Obsidiman (see above), and at least one ancient language before attempting to train for 4th circle.

  • Before completing his training to become a first circle initiate the monk must learn wood carving and Dwarven.

  • At each circle 1-3 the monk must purchase at least one new knowledge skill to represent his long hours of studying and meditating.


    New Talents:

    Chi Healing

    Martial Arts:

    Strengthen Spirit:

    Emotional Control

    Seize Initiative:


    New Abilities

    Meditate:
    Meditate allows the Monk to make multiple recovery tests, up to all available recovery tests, at once. The character must then meditate for 1 full hour or lose all benefit of the recovery test. This ability requires the Monk to meditate on his staff. Without his staff he cannot complete the ritual.

    Steel Pattern:
    Effect: Willforce + 5
    Steel Pattern is the epitome of the monks training. At this point he has attained harmony of mind body and spirit such that he can not only sense when his pattern is begin manipulated or attacked but he can resist the effect. Steel Pattern allows the monk to resist any spell or talent that attempts to manipulate his pattern directly, such as Talent Shredder, Shatter Pattern or Horror Marks (not including damage targeted versus the monk's physical defenses). To use Steel Pattern the Monk makes an effect tests versus the effect value of the spell or talent being resisted. If successful the Monk has avoided the effect.

    It is rumored that this ability through Climacus is what is holding the life rock of Ayodhya together, and is preventing the Triumph from fully tapping the life-force contained within. Thereby, keeping the Obsidiman trapped within the liferock alive.


    Knacks:

    Leg Sweep

    Focused Attack

    Hold

    Target Pressure Point

    Sense Presence

    Focused Attack(2)

    Graceful Fall

    Momentum Throw

    Emotion

    Focused Attack(3)

    Avoid Spell

    Focused Attack(4)


    Monk's Staff
    Maximum Threads: 1
    Spell Defense: 19*
    The staff has true wood woven through it. They are created for a monk when he becomes an initiate in the bortherhood. The staff serves as a focus for the monk, he records his experiences and tribulations. As the monk progesses through his journey the staff begins to strengthen from the mental and spiritual energy. Even though the staff can be used as a weapon a monk will only do that in the most dire of circumstances, since that means risking damage to the experiences carved on the staff.

    *The weaving difficulty for the monk who the staff was given to is 11.

    Thread Ranks
    Rank 1
    Cost: 300
    Deed: The monk must have attained 4th Circle.
    Effect: The monk now can sense the direction and location of the the staff as long as it remains on the physical plane. If the staff is destroyed or transported out of the physical plane, the senses the loss.

    Rank 2
    Cost: 500
    Deed: The monk must have attained 5th Circle.
    Effect: The staff gains +3 to its toughness, and its damage step is now STR+5.

    Rank 3
    Cost: 800
    Deed: The monk must have attained 6th Circle.
    Effect: Monk's mental and spiritual link to the staff is strengthened so that the monk knows immediately if anyone handles the staff. The effect will be noticed as long as the monk is conscious, even in sleep. The sensation will not interrupt the monk's meditation if the monk chooses to ignor the warning.

    Rank 4
    Cost: 1300
    Deed: The monk must have attained 7th Circle.
    Effect: For one point of strain the monk can focus a small amount of energy through the staff to cause the top to glow. The light is the same intensity as a personal light quartz. This effect will last for a number or hours equal to the rank of the thread woven to the staff.

    Rank 5
    Cost: 2100
    Deed: The monk must have attained 8th Circle
    Effect: The monk can now plant the staff in the ground. Only the monk can release the staff. To force the staff from the ground without the monk's permission a person must make a strength test where the target number is equal to the staff's spell defense plus the rank of the thread woven to the staff.

    Rank 6
    Cost: 3400
    Deed: The monk must have attained 9th Circle
    Effect: For two points of strain the monk is able to sense the surroundings of the staff within a 10' radius. These sensations include sounds, climate conditions and the presence of living beings. This does not include visual images, only the number of beings and sentience is known. For example the monk would know that there are 4 name givers and one animal, but he would not be able to see who the name givers where or know what race they were. This effect lasts for a number of rounds equal to the rank of the thread woven to the staff.

    Rank 7
    Cost: 5500
    Deed: The monk must have attained 10th circle
    Effect: In response to the use of the Monestary's Protector's ability to communicate through the staff, the monk is now able to respond to the Protector.

    Rank 8
    Cost: 8900
    Deed: The monk must have attained 11th Circle, and the monk must walk the Iota Spirit Path in Honor of Climacus and carve the experience on the staff. This deed is worth 8900 LP. Effect: While holding the staff the monk is now able to find better footing. Add three steps to any test to avoid slipping, tripping or falling down.

    Rank 9
    Cost: 14400
    Deed: The monk must have attained 12th Circle
    Effect: The monk can call the staff back to his hand through sheer force of will. The monk must make a willforce test (see the table for difficulty). If successful the staff will move a number of yards per round equal to the result of the willforce test. The monk must take a number of strain points equal the distance in yards divided by 100 to make the willforce test to begin the process. This process requires the monk to concentrate on moving the staff. If the monk is interrupted he must begin again using the staff's current location to calculate strain and difficulty.

    Rank 10
    Cost: 23300
    Deed: The monk must have attained 13th Circle
    Effect: The staff gains +3 to its toughness, and its damage step is now STR+8.

    Rank 11
    Cost: 37700
    Deed: The monk must have attained 14th Circle
    Effect: The monk can now store his thread rank in karma points in the staff. The staff's karma can be spent on any test the monk could normally spend on, but they are in addition to the normal karma. To store karma the monk must transfer karma from his own available karma pool. To transfer karma the monk takes one point of strain and can transfer as many karma points as he has available, up to the staff's maximum.

    Rank 12
    Cost: 61000
    Deed: The monk must decipher the final writing on Climacus' staff. This deed is worth 61,000 LP
    Effect: The monk can create a circle of tranquility around the staff. This has a great calming effect on those within 10 yards of the staff. The monk makes a willforce test against the highest social defense plus one for each additional being to effect. This does not effect the undead, horrors or horror constructs.


    Tassadar - The Beginning of the Journey

    In 1335 upon Tassadar's emergence he was greeted by Karagian and Gothorum, the elders of the Dragon's Neck Liferock and the other members of the liferock. Then Tassadar underwent the Ritual of the First Merging. In 1435 Tassadar Awoke and began his journey.

    Tassadar spent the first 10 years observing the other members of the liferock. He learned about the obsidimen's place in the world and various legends about the journey. Tassadar quickly displayed an interest in the idea of the harmony that an obsidimen strives for. After various discussions with his brothers, Tassadar decided that the best way to achieve this harmony was to follow in the footsteps of the great monk Climacus. The monk's journey to Oneness, their striving to reach the physcial, mental and spiritual harmony, is so similar to an Obsidimen's belief of physical and spiritual harmony. So in 1454, Tassadar petitioned the elders to allow him to journey on the path of the monk. After a brief (2 years) examination by the elders on Tassadar's intentions and beliefs (see appendix A for excerpts from the hearing) permission was given along with a letter of introduction, written in Dwarven of course. Finally in 1456, immediately following the conclusion, Tassadar travelled to the Spirithawk Temple in the Scol Mountains.

    Late in 1456 Tassadar reached the Spirithawk Temple. His first few years passed as an initiate. The period was spent in study at the temple's library. It is beleived that Tassadar first came across the legends of S'shr'tal during this period. After the intial few years of mandatory study Tassadar began his physical and spiritual training. During this time Tassadar traveled with a small group of monks to learn what they could from other temples across Barsaive. Then in 1485, Tassadar returned to the Spirithawk Temple to undergo the ceremony to become a monk.

    Remebering the brief and obscure legends of S'shr'tal Tassadar devotes much of his free time to learning all he could find about this momentus point in the history of Barsaive. For Tassadar, this event had a profound effect on the Great Pattern of Barsaive and so as he began to learn more he realized that to reach any understanding about his own place in the pattern must include knowledge of an event this significant.

    Then in 1508 he was summoned by the liferock to attend the Return of one of his brothers, Gort. Knowing the importance of Gort's own journey to the liferock, Tassadar began the journey back. While at Dragon's Neck Tassadar met those responsible for bring Gort's body back for the Returning, the Bearers of Akasha. Reflecting on Gort's experiences and the path he chose for himself, the elders decided to ammend their thoughts on Gort (see Gort's history as recorded by Caarad Surestrider). The whole episode had effected Tassadar deeply. Seeing the importance of Barsaive to Gort moved him to devote even more of his studies to S'shr'tal. Also, during this time Tassadar hears of the Liferock Rebellion. Being an obsidiman, Tassadar pledges to do everything in his power to aid the Rebellion in any way possible. Tassadar returns to the Spirithawk Temple.

    1509 Tassadar receives a missive from Omasu, one of the leaders of the Liferock Rebellion. Apparently, Omasu had heard of Tassadar's research on S'shr'tal and decided that he could assist the Bearers of Akasha in their new quest. Tassadar decides that he can use this opportunity to learn about S'shr'tal firsthand, travel and gain new experiences and to also give something back to the Bearers for their service to the Dragon's Neck Liferock.

    Finally, on ______ Tassadar meets up with Maxwell Highcliffe of the Bearers of Akasha and the journey begins...

    Appendix A
    Excerpts from Testimony on Tassadar's desire to become a monk
    <Karagian> "So Tassadar, you wish to follow the path of the monk. There have been others in the past who have chosen to disregard our deep beliefs in tradition. We worry that by forgetting who and what we are the essence of the liferock is diminished. Are you aware of the danagers following such a path places on your committment to the liferock?"
    <Tassadar> "Yes, elder Karagian, I have thought long on the subject of my ties to the Dragon's Neck liferock and to my brothers. But I believe that the way of the monk and their journey to find harmony of mind, body and spirit does not interfere with my committment. In fact I believe that with my increased awareness and the progression of my own self-understanding that I can strengthen our understanding of our own existance and our place in the great pattern. Concerning the ties I have as an Obsidimen to the liferock and to my brothers, that understanding would take on a much larger concept than the normal monks journey, but I am sure that I am up to the task. The teachings of Climacus have shown us that there is some deep and fundamental understanding that we can attain through introspection. If you could just grant me permission to begin this journey I know I will not disappoint you."
    <Gothorum> "Yes, we know the teachings of Climacus and we have conferred with the Council of Four concerning this matter. You have that strong desire for knowledge that fuels us all. Your thirst to learn about the harmony of being should be explored, as long as you keep in mind your connection to the liferock, to the earth and to your brothers. This path you seek could lead to revelations about our race and our existance. The teachings of Climacus have taught us that we need not deny our search for harmony or self-understanding, rather that search will, in the end, strengthen our bond as brothers. By just one of us gaining the insight of the monk we can hope to better understand our connection to one another and therefore our connection to the Great Pattern itself. So, it is agreed that as long as you, Tassadar, are a fine example of what it means to be an obsidiman."
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