Artifact |
||||
Name | Cost | Type | Text | Rarity |
Altar of Dementia | 2 | Artifact | Sacrifice a creature: Put a number of top cards equal to that creature's power of target player's library into his or her graveyard. | Rare |
Booby Trap | 6 | Artifact | When Booby Trap comes into play, name a card other
than a basic land. Whenever taget opponent draws any cards, he or she reveals those cards to all players. If any of those cards is the named card, Sacrifice Booby Trap and it deals 10 damage to that player. |
Rare |
Bottle Gnomes | 4 | Artifact Creature | 1/3. Sacrifice Bottle Gnomes : Gain 3 life. |
Uncommon |
Coiled Tinviper | 3 | Artifact Creature | 2/1. First strike. | Common |
Cold Storage | 4 | Artifact | 3 : Put target creature you control on Cold
Storage. Sacrifice Cold Storage : Put all creature cards on Cold Storage into play. |
Rare |
Cursed Scroll | 1 | Artifact | 3, T : Name a card, Target opponent chooses a card at random from your hand. If he or she chooses the named card, Cursed Scroll deals 2 damage to target creature or player. | Rare |
Echo Chamber | 6 | Artifact | 4, T : Target opponent chooses target creature he or she controls. Put a token creature into play and treat it as a copy of that creature. The token creature is unaffected by summoning sickness this turn. At end of turn, remove the token creature from the game. Play this ability as a sorcery. | Rare |
Emerald Medallion | 2 | Artifact | Your green spells cost 1 less to play. | Rare |
Emmessi Tome | 4 | Artifact | 5, T : Draw two cards, then choose and discard a card. | Rare |
Energizer | 4 | Artifact Creature | 2/2. 2, T : Put a +1/+1 counter on Energizer |
Rare |
Essence Bottle | 2 | Artifact | 3, T : Put an elixir counter on Essence Bottle. T : Remove all elixir counters from Essence Bottle : Gain 2 life for each elixir counter removed in this way. |
Uncommon |
Excavator | 2 | Artifact | T , Sacrifice a basic land : Target creature gans landwalk ability of that type until end of turn. | Uncommon |
Flowstone Sculpture | 6 | Artifact Creature | 4/4. 2, Choose and discard a card : Flowstone Sculpture gains flying, first strike, or trample permanently, or put a +1/+1 counter on Flowstone Sculpture. |
Rare |
Fool's Tome | 4 | Artifact | 2, T : Draw a card. Use this ability only if you have no cards in your hand. | Rare |
Grindstone | 1 | Artifact | 3 , T : Put the top 2 cards of target player's library into that player's graveyard. If both cards cards share at least one color, repeat this process. | Rare |
Helm of Posession | 4 | Artifact | You may choose not to untap Helm of Possession during
your untap phase. 2 , T , Sacrifice a creature: Gain control of target creature as long as you control Helm of Possession and Helm of Possession remains tapped. |
Rare |
Jet Medallion | 2 | Artifact | Your black spells cost 1 less to play. | Rare |
Jinxed Idol | 2 | Artifact | During your upkeep, Jinxed Idol deals 2 damage to
you. Sacrifice a creature: Target opponent gains control of Jinxed Idol permanently. |
Rare |
Lotus Petal | 0 | Artifact | Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source. | Common |
Magnetic Web | 2 | Artifact | If any creature with any magnet counters on it
attacks, all creatures with magnet counters on them that
the attacking player controls attack if able. If any
creature with any magnet counters on it attacks,
all creature with magnet counters on them that the
defending player controls block that creature if able. 1, T : Put a magnet counter on target creature. |
Rare |
Manakin | 2 | Artifact Creature | 1/1. T : Add one colorless mana to your mana pool. Play this ability as a mana source. |
Common |
Metallic Sliver | 1 | Artifact Creature | 1/1. Counts as a sliver. |
Common |
Mogg Cannon | 4 | Artifact | T : Target creature you control gets +1/+0 and gains flying until end of turn. At end of turn, destroy that creature. | Uncommon |
Patchwork Gnomes | 3 | Artifact Creature | 2/1 Choose and discard a card : Regenerate Patchwork Gnomes. |
Uncommon |
Pearl Medallion | 2 | Artifact | Your white spells cost 1 less to play. | Rare |
Phyrexian Grimoire | 3 | Artifact | 4, T : Target opponent chooses one of the top two cards in your graveyard. Remove that card from the game and put the other into your hand. | Rare |
Phyrexian Hulk | 6 | Artifact Creature | 5/4 | Uncommon |
Phyrexian Splicer | 2 | Artifact | 2 , T : Choose flying, first strike, trample or shadow. Target creature with that ability loses that ability until end of turn. Another target creature gains that ability until end of turn. | Uncommon |
Puppet Strings | 3 | Artifact | 2, T : Tap or untap target creature. | Uncommon |
Ruby Medallion | 2 | Artifact | Your red spells cost 1 less to play. | Rare |
Sapphire Medallion | 2 | Artifact | Your blue spells cost 1 less to play. | Rare |
Scalding Tongs | 2 | Artifact | During your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent. | Rare |
Scroll Rack | 2 | Artifact | 3, T : Choose any number of cards in your hand and set those cards aside. Put an equal number of cards from the top of your library into your hand. Then put the cards set aside in this way on top of your library in any order. | Rare |
Squee's Toy | 1 | Artifact | T : Prevent 1 damage to any creature. | Common |
Static Orb | 3 | Artifact | Players cannot untap more than two permanents during their untap phase. | Rare |
Telethopter | 4 | Artifact Creature | 3/1. Tap a creature you control: Telethopter gains flying until end of turn. |
Uncommon |
Thumbscrews | 2 | Artifact | During your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent. | Rare |
Torture Chamber | 3 | Artifact | During your upkeep, put a pain counter on Torture
Chamber. At the end of your turn, Torture Chamber
deals 1 damage to you for each pain counter on it. 1, T, Remove all pain counters from Torture Chamber: Torture Chamber deals 1 damage for each pain counter on it to target creature. |
Rare |
Watchdog | 3 | Artifact Creature | 1/2. Watchdog blocks if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0. |
Uncommon |
Black |
||||
Name | Cost | Type | Text | Rarity |
Abandon Hope | X1B | Sorcery | Choose and discard X cards: Look at target opponent's hand and choose X of those cards. That player discards the chosen cards. | Uncommon |
Bellowing Fiend | 4B | Summon Spirit | 3/3. Flying. Whenever Bellowing Fiend damages any creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. |
Rare |
Blood Pet | B | Summon Thrull | 1/1. Sacrifice Blood Pet : Add B to your mana pool. Play this abiliy as a mana source. |
Common |
Bounty Hunter | 2BB | Summon Minion | 2/2. T : Put a bounty counter on target nonblack creature. T : Destroy target creature with any bounty counters on it. |
Rare |
Carrionette | 1B | Summon Skeleton | 1/1. 2BB, remove Carrionette from the game : Remove target creature from the game unless that creature's contoller pays 2. Use this ability only if Carrionette is in your graveyard. |
Rare |
Clot Sliver | 1B | Summon Sliver | 1/1 Each sliver gains: "2 : Regenerate this creature." |
Common |
Coercion | 2B | Sorcery | Look at target opponent's hand. Choose a card from that player's hand. That player discards that card. | Common |
Coffin Queen | 2B | Summon Wizard | 1/1. You may choose not to untap Coffin Queen during your untap phase. 2B , T : Put target creature card from any graveyard into play under your control. Remove that creature from the game if Coffin Queen becomes untapped or if you lose control of Coffin Queen. |
Rare |
Commander Greven il-Vec | 3BBB | Summon Legend | 7/5. When Commander Greven il-Vec comes into play, sacrifice a creature. Greven cannot be blocked except by artifact creatures and black creatures. |
Rare |
Corpse Dance | 2B | Instant | Buyback: 2 . Put the top creature card from your graveyard into play. That creature is unaffected by summoning sickness this turn. Remove that creature from the game at the end of turn. |
Rare |
Dark Banishing | 2B | Instant | Destroy target nonblack creature. That creature cannot be regenerated this turn. | Common |
Dark Ritual | B | Mana Source | Add BBB to your mana pool. | Common |
Darkling Stalker | 3B | Summon Spirit | 1/1. B : regenerate Darkling Stalker. B : Darkling Stalker gets +1/+1. |
Common |
Dauthi Embrace | 2B | Enchantment | BB : Target creature gains shadow until end of turn. | Uncommon |
Dauthi Ghoul | 2B | Summon Zombie | 1/1. Shadow. Whenever any creature with shadow is put into any graveyard from play, put a +1/+1 counter on Dauthi Ghoul. |
Uncommon |
Dauthi Horror | 2B | Summon Beast | 2/1. Shadow. Dauthi Horror cannot be blocked by white creatures. |
Common |
Dauthi Marauder | 2B | Summon Minion | 3/1. Shadow. | Common |
Dauthi Mercenary | 2B | Summon Knight | 2/1. Shadow. 1B : Dauthi Mercenary gets +1/+1 until end of turn. |
Uncommon |
Dauthi Mindripper | 3B | Summon Minion | 2/1. Shadow. Sacrifice Dauthi Mindripper : Defending player chooses and discards three cards. Use this ability only if Dauthi Mindripper is attacking and unblocked. |
Uncommon |
Dauthi Slayer | BB | Summon Soldier | 2/2. Shadow. Each turn, Dauthi Slayer attacks if able. |
Common |
Death Pits of Rath | 3BB | Enchantment | Whenever any creature is dealt damage, destroy it. That creature cannot be regenerated this turn. | Rare |
Diabolic Edict | BB | Instant | Target player sacrifices a creature. | Common |
Disturbed Burial | 1B | Sorcery | Buyback 3. Return target creature from your graveyard to your hand. |
Common |
Dread of Night | B | Enchantment | All white creatures get -1/-1. | Uncommon |
Dregs of Sorrow | X4B | Sorcery | Destroy X target nonblack creatures. Draw X cards. | Rare |
Endless Scream | XB | Enchant Creature | Enchanted creature gets +X/+0. | Common |
Enfeeblement | BB | Enchant Creature | Enchanted creature gets -2/-2. | Common |
Evincar's Justice | 2BB | Sorcery | Buyback 3. Evincar's Justice deals 2 damage to each creature and player. |
Common |
Extinction | 4B | Sorcery | Destroy all creatures of any creature type of your choice. | Rare |
Fevered Convulsions | BB | Enchantment | 2BB : Put a -1/-1 counter on target creature. | Rare |
Gravedigger | 3B | Summon Zombie | 2/2. When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. |
Common |
Imps' Taunt | 1B | Instant | Buyback 3. Target creature attacks this turn if able. |
Uncommon |
Kezzerdrix | 2BB | Summon Beast | 4/4. First Strike. During your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you. |
Rare |
Knight of Dusk | 1BB | Summon Knight | 2/2. BB : Destroy target creature blocking Knight of Dusk. |
Uncommon |
Leeching Licid | 1B | Summon Licid | 1/1. B, T : Leeching Licid loses this ability and becomes a creature enchantment that reads "During the upkeep of the enchanted creature's controller, Leeching Licid deals 1 damage to that player." instead of a creature. Move Leeching Licid onto target creature. You may pay B to end this effect. |
Uncommon |
Living Death | 3BB | Sorcery | Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control. | Rare |
Maddening Imp | 2B | Summon Imp | 1/1. Flying. T : All non-Wall creatures target opponent controls attack this turn if able. At end of turn, destroy each of those creatures that did not attack. Use this ability only during target opponent's turn and only before combat. |
Rare |
Marsh Lurker | 3B | Summon Beast | 3/2. Sacrifice a swamp : Marsh Lurker cannot be blocked this turn exept by artifact creatures and black creatures. |
Common |
Mindwhip Sliver | 2B | Summon Sliver | 2/2. Each Sliver gains "2, Sacrifice this creature : Target player discards a card at random. Play this ability as a sorcery." |
Uncommon |
Minion of the Wastes | 3BBB | Summon Minion | */*. Trample. When you play Minion of the Wastes, pay any amount of life. Minion of the Wastes has power and toughness each equal to that amount. |
Rare |
Perish | 2B | Sorcery | Destroy all green creatures. Those creatures cannot be regenerated this turn. | Uncommon |
Pit Imp | B | Summon Imp | 0/1. Flying. B : Pit Imp gets +1/+0 until end of turn. You cannot spend more than BB in this way each turn. |
Common |
Rain of Tears | 1BB | Sorcery | Destroy target land. | Uncommon |
Rats of Rath | 1B | Summon Rats | 2/1. B : Destroy target artifact, creature, or land you control. |
Common |
Reanimate | B | Sorcery | Put target creature card from any graveyard into play under your control. Lose life equal to that creature's total casting cost. | Uncommon |
Reckless Spite | 1BB | Instant | Destroy two target nonblack creatures. Lose 5 life. | Uncommon |
Sadistic Glee | B | Enchant Creature | Whenever a creature is put into any graveyard from play, put a +1/+1 counter on enchanted creature. | Common |
Sarcomancy | B | Enchantment | When Sarcomancy comes into play, put a Zombie token
into play. Treat this token as a 2/2 black creature. During your upkeep, if there are no Zombies in play, Sarcomancy deals 1 damge to you. |
Rare |
Screeching Harpy | 2BB | Summon Beast | 2/2. Flying. 2B: Regenerate Screeching Harpy. |
Uncommon |
Servant of Volrath | 2B | Summon Minion | 3/3. If Servant of Volrath leaves play, sacrifice a creature. |
Common |
Skyshroud Vampire | 3BB | Summon Vampire | 3/3. Flying. Choose and discard a creature card : Skyshroud Vampire gets +2/+2 until end of turn. |
Uncommon |
Souldrinker | 3B | Summon Spirit | 2/2. Pay 3 life : Put a +1/+1 counter on Souldrinker. |
Uncommon |
Spinal Graft | 1B | Enchant Creature | Enchanted creature gets +3/+3. If enchanted creature is the target of a spell or effect, bury it. | Common |
Blue |
||||
Name | Cost | Type | Text | Rarity |
Benthic Behemoth | 5UUU | Summon Serpent | 7/5. Islandwalk. | Rare |
Capsize | 1UU | Instant | Buyback: 3 Return target permanent to owner's hand. |
Common |
Chill | 1U | Enchantment | All red spells cost an additional 2 to cast. | Uncommon |
Counterspell | UU | Interrupt | Counter target spell. | Common |
Dismiss | 2UU | Interrupt | Couter target spell. Draw a card. | Uncommon |
Dream Cache | 2U | Sorcery | Draw three cards. Choose two cards from your hand and put both on either the top or the bottom of your library. | Common |
Duplicity | 3UU | Enchantment | When Duplicity comes into play, take the top five
cards from your library and put them on it, face down.
During your upkeep, you may choose to exchange your hand
for those cards.During your discard phase, chooses and
discard a card. If you lose control of Duplicity, put all cards on it into owner's graveyard. |
Rare |
Ertai's Meddling | XU | Interrupt | When target spell is successfully cast, put X delay
counters on it. X cannot be 0. During each upkeep of that spell's caster, remove a delay counter from the spell. If the spell has no delay counter on it, it resolves. |
Rare |
Escaped Shapeshifter | 3UU | Summon Shapeshifter | 3/4. As long as your opponent controls any creatures with flying, Escaped Shapeshifter gains flying. The same is true for first strike, trample, and protection from any color. |
Rare |
Fighting Drake | 2UU | Summon Drake | 2/4. Flying. | Uncommon |
Fylamarid | 1UU | Summon Beast | 1/3. Flying. Fylamrid cannot be blocked by blue creatures. U : Target creature is blue until end of turn. |
Uncommon |
Gaseous Form | 2U | Enchant Creature | Enchanted creature neither deals nor receives combat damge. | Common |
Giant Crab | 4U | Summon Crab | 3/3. U : Until end of turn, Giant Crab cannot be the target of spells or abilities. |
Common |
Horned Turtle | 2U | Summon Turtle | 1/4. | Common |
Insight | 2U | Enchantment | Whenever target opponent successfully casts a green spell, draw a card. | Uncommon |
Interdict | 1U | Interrupt | Counter target artifact, creature, enchantment, or
land ability requiring an activation cost. Abilities of
that permanent cannot be played again this turn. Draw a card. |
Uncommon |
Intuition | 2U | Instant | Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards. | Rare |
Legacy's Allure | UU | Enchantment | During your upkeep, you may put a treasure counter on
Legacy's Allure. Sacrifice Legacy's Allure : Permanently gain control of target creature with power no greater than the number of treasure counters on Legacy's Allure. |
Uncommon |
Legerdemain | 2UU | Sorcery | Permanently exchange control of target artifact or creature for control of target permanent of the same type. | Uncommon |
Mana Severance | 1U | Sorcery | Search through your library for any number of land cards and remove them from the game. Shuffle your library afterwards. | Rare |
Manta Riders | U | Summon Merfolk | 1/1. U : Manta Riders gains flying until end of turn. |
Common |
Mawcor | 5UU | Summon Beast | 3/3. Flying. T : Mawcor deals 1 damage to target creature or player. |
Rare |
Meditate | 2U | Instant | Skip your next turn: Draw 4 cards. | Rare |
Mnemonic Sliver | 2U | Summon Sliver | 2/2. Each Sliver gains "2, Sacrifice this creature : Draw a card." |
Uncommon |
Power Sink | XU | Interrupt | Counter target spell unless its caster pays an additional X. If he or she does not, tap all mana-producing lands that player controls and remove all mana from his or her mana pool. | Common |
Precognition | 4U | Enchantment | During your upkeep, you may look at the top card of target opponent's library. You may then put that card on the bottom of his or her library. | Rare |
Propaganda | 2U | Enchantment | Each turn, each creature cannot attack you unless its controller pays an additional 2 for that creature. | Uncommon |
Rootwater Diver | U | Summon Merfolk | 1/1. T , Sacrifice Rootwater Diver : Return target artifact card from your graveyard to your hand. |
Uncommon |
Rootwater Hunter | 2U | Summon Merfolk | 1/1. T : Rootwater Hunter deals 1 damage to target creature or player. |
Common |
Rootwater Matriarch | 2UU | Summon Merfolk | 2/3. T : Gain control of target creature as long as that creature has any enchantments on it. |
Rare |
Rootwater Shaman | 2U | Summon Merfolk | 2/2. You may play creature enchantments whenever you could play an instant. |
Uncommon |
Sea Monster | 4UU | Summon Serepent | 6/6. Sea Monster cannot attack unless defending player controls any islands. |
Common |
Shadow Rift | U | Instant | Target creature gains shadow until end of turn. Draw a card. | Common |
Shimmering Wings | U | Enchant Creature | Enchanted creature gains flying. U : Return Shimmering Wings to owner's hand. |
Common |
Skyshroud Condor | 1U | Summon Bird | 2/2. Flying. You cannot play Skyshroud Condor unless you have successfully cast another spell this turn. |
Uncommon |
Spell Blast | XU | Interrupt | Counter target spell with total casting cost equal to X. | Common |
Steal Enchantment | UU | Enchant Enchantment | Gain control of enchanted enchantment. | Uncommon |
Stinging Licid | 1U | Summon Licid | 1/1. U , T : Stinging Licid loses this ability and becomes a creature enchantment that reads " Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller" instead of a creature. Move Stinging Licid onto target creature.You may pay U to end this effect. |
Uncommon |
Thalakos Dreamsower | 2U | Summon Wizard | 1/1. Shadow. You may choose not to untap Thalakos Dreamsower during your untap phase. If Thalakos Dreamsower damages any opponent, tap target creature. As long as Thalakos Dreamsower remains tapped, that creature does not untap during its controller's untap phase. |
Uncommon |
Thalakos Mistfolk | 2U | Summon Illusion | 2/1. Shadow. U : Put Thalakos Mistfolk on top of owner's library. |
Common |
Thalakos Seer | UU | Summon Wizard | 1/1. Shadow If Thalakos Seer leaves play, draw a card. |
Common |
Thalakos Sentry | 1U | Summon Soldier | 1/2. Shadow. | Common |
Time Ebb | 2U | Sorcery | Put target creature on top of owner's library. | Common |
Time Warp | 3UU | Sorcery | Target player takes another turn after this one. | Rare |
Tradewind Rider | 3U | Summon Spirit | 1/4. Flying. T, Tap two creatuers you control : Return target permanent to owner's hand. |
Rare |
Twitch | 2U | Instant | Tap or untap target artifact, creature, or land. Draw a card. | Common |
Unstable Shapeshifter | 3U | Summon Shapeshifter | 0/1. Whenever any creature comes into play, Unstable Shapeshifter permanently becomes a copy of that creature and retains this ability. |
Rare |
Volrath's Curse | 1U | Enchant Creature | Enchanted creature cannot attack, block or play any
ability requiring an activation cost. That creature's
controller may sacrifice a permanent to ignore this
ability until end of turn. 1U : Return Volrath's Curse to owner's hand. |
Common |
Whim of Volrath | U | Instant | Buyback: 2 . Change the text of target permanent by replacing all instances of one color word or basic land type with another until end of turn. |
Rare |
Whispers of the Muse | U | Instant | Buyback : 5. Draw a card. |
Uncommon |
Wind Dancer | 1U | Summon Faerie | 1/1. Flying. T : Target creature gains flying until end of turn. |
Uncommon |
Wind Drake | 2U | Summon Drake | 2/2. Flying | Common |
Winged Sliver | 1U | Summon Sliver | 1/1. All slivers gain flying. |
Common |
Green |
||||
Name | Cost | Type | Text | Rarity |
Aluren | 2GG | Enchantment | Any player may play a creature card with total casting cost 3 or less whenever he or she could play an instant and without paying its casting cost. | Rare |
Apes of Rath | 2GG | Summon Apes | 5/4. If Apes of Rath attacks, it does not untap during your next untap phase. |
Uncommon |
Bayou Dragonfly | 1G | Summon Insect | 1/1. Flying. Swampwalk. | Common |
Broken Fall | 2G | Enchantment | Return Broken Fall to owner's hand : Regenerate target creature. | Common |
Canopy Spider | 1G | Summon Spider | 1/3. Canopy spider can block creatures with flying. |
Common |
Charging Rhino | 3GG | Summon Rhino | 4/4. Charging Rhino cannot be blocked by more than one creature. |
Uncommon |
Choke | 2G | Enchantment | Islands do not untap during their controllers' untap phases. | Uncommon |
Crazed Armodon | 2GG | Summon Elephant | 3/3. G : Crazed Armodon gets +3/+0 and gains trample until end of turn. At end of turn, destroy Crazed Armodon. Use this ability only once each turn. |
Rare |
Dirtcowl Wurm | 4G | Summon Wurm | 3/4. Whenever any opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. |
Rare |
Earthcraft | 1G | Enchantment | Tap an untapped creature you control : Untap target basic land. | Rare |
Eladamri's Vineyard | G | Enchantment | At the beginning of each player's main phase, add GG to that player's mana pool. | Rare |
Eladamri, Lord of Leaves | GG | Summon Legend | 2/2. All elves gain forestwalk. Elves cannot be the target of spells or abilities. |
Rare |
Elven Warhounds | 3G | Summon Hounds | 2/2. If Elven Warhounds is blocked by any creature, put that creature on top of owner's library. |
Rare |
Elvish Fury | G | Instant | Buyback : 4 Target creature gets +2/+2 until end of turn. |
Common |
Flailing Drake | 3G | Summon Drake | 2/3. Flying. If Flailing Drake blocks or is blocked by any creature, that creature gains +1/+1 until end of turn. |
Uncommon |
Frog Tongue | G | Enchant Creature | When Frog Tongue comes into play, draw a card. Enchanted creature can block creatures with flying. |
Common |
Fugitive Druid | 3G | Summon Druid | 3/2. Whenever any player successfully casts an enchantment spell that targets Fugitive Druid, draw a card. |
Rare |
Harrow | 2G | Instant | Sacrifice a land : Search your library for up to two basic land cards and put them into play. Shuffle your library afterwards. | Uncommon |
Heartwood Dryad | 1G | Summon Dryad | 2/1. Heartwood Dryad can block creatures with shadow. |
Common |
Heartwood Giant | 3GG | Summon Giant | 4/4. T, Sacrifice a forest : Heartwood Giant deals 2 damage to target player. |
Rare |
Heartwood Treefolk | 2GG | Summon Treefolk | 3/4. Forestwalk. | Uncommon |
Horned Sliver | 2G | Summon Sliver | 2/2. All Slivers gain trample. |
Uncommon |
Krakilin | XGG | Summon Beast | 0/0. Krakilin comes into play with X +1/+1 counters on it. 1G : Regenerate Krakilin. |
Uncommon |
Mirri's Guile | G | Enchantment | During your upkeep, you may look at the top three cards of your library and put them back in any order. | Rare |
Mongrel Pack | 3G | Summon Hounds | 4/1. If Mongrel Pack is put into any graveyard from play during combat, put four Hound tokens into play. Treat these tokens as 1/1 green creatures. |
Rare |
Muscle Sliver | 1G | Summon Sliver | 1/1. All Slivers get +1/+1. |
Common |
Natural Spring | 3GG | Sorcery | Target player gains 8 life. | Common |
Nature's Revolt | 3GG | Enchantment | All lands are 2/2 creatures. ((These creatures still count as land.) | Rare |
Needle Storm | 2G | Sorcery | Needle Storm deals 4 damage to each creature with flying. | Uncommon |
Nurturing Licid | 1G | Summon Licid | 1/1. G , T : Nurturing Licid loses this ability and becomes a creature enchantment that reads " G : Regenerate enchanted creature" instead of a creature. Move Nurturing Licid onto target creature. You may pay G to end this effect. |
Uncommon |
Overrun | 2GGG | Sorcery | All creatures you control get +3/+3 and gain trample until end of turn. | Uncommon |
Pincher Beetles | 2G | Summon Insects | 3/1. Pincher Beetles cannot be the target of spells or abilities. |
Common |
Rampant Growth | 1G | Sorcery | Search your library for a basic land card and put it into play, tapped. shuffle your library afterwards. | Common |
Reality Anchor | 1G | Instant | Target creature loses shadow until end of turn. Draw a card. | Common |
Reap | 2G | Instant | Return any number of target cards from your graveyard to your hand. You cannot choose more cards than the number of black permanents target opponent controls. | Uncommon |
Recycle | 4GG | Enchantment | Skip your draw phase. Whenever you play a card, draw
a card. During your discard phase, discard down to 2 cards. |
Uncommon |
Respite | 1G | Instant | Creatures deal no combat damage this turn. Gain 1 life for each attacking creature. | Common |
Root Maze | G | Enchantment | All artifacts and lands come into play tapped. | Rare |
Rootbreaker Wurm | 5GG | Summon Wurm | 6/6. Trample. | Common |
Rootwalla | 2G | Summon Lizard | 2/2. 1 G : Rootwalla gets +2/+2 until end of turn. Use this ability only once each turn. |
Common |
Scragnoth | 4G | Summon Beast | 3/4. Protection from Blue. While Scragnoth is being cast, it cannot be countered. |
Uncommon |
Seeker of Skybreak | 1G | Summon Elf | 2/1. T : Untap target creature. |
Common |
Skyshroud Elf | 1G | Summon Elf | 1/1. T : Add G to your mana pool. Play this ability as a mana source. 1 : Add W or R to your mana pool. Play this ability as a mana source. |
Common |
Skyshroud Ranger | G | Summon Elf | 1/1. T : Choose a land card in your hand and put it into play. Play this ability as a sorcery. |
Common |
Skyshroud Troll | 2GG | Summon Giant | 3/3. 1G : Regenerate Skyshroud Troll. |
Common |
Spike Drone | G | Summon Spike | 0/0. Spike Drone comes into play with one +1/+1 counter on it. 2, Remove a +1/+1 counter from Spike Drone : Put a +1/+1 counter on target creature. |
Common |
Storm Front | G | Enchantment | GG : Tap target creature with flying. | Uncommon |
Trained Armodon | 1GG | Summon Elephant | 3/3. | Common |
Tranquility | 2G | Sorcery | Destroy all enchantments. | Common |
Trumpeting Armodon | 3G | Summon Elephant | 3/3. 1G : Target creature blocks Trumpeting Armodon this turn if able. |
Uncommon |
Verdant Force | 5GGG | Summon Elemental | 7/7. During each player's upkeep, put a Saproling token into play. Treat this token as a 1/1 green creature. |
Rare |
Verdigris | 2G | Instant | Destroy target artifact. | Uncommon |
Winter's Grasp | 1GG | Sorcery | Destroy target land. | Uncommon |
Red |
||||
Name | Cost | Type | Text | Rarity |
Aftershock | 2RR | Sorcery | Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. | Common |
Ancient Runes | 2R | Enchantment | During each player's upkeep, Ancient Runes deals 1 damage to that player for each artifact he or she controls. | Uncommon |
Apocalypse | 2RRR | Sorcery | Remove all permanents from the game. Discard your hand. | Rare |
Barbed Sliver | 2R | Summon Sliver | 2/2. Each sliver gains " 2 : This creature gets +1/+0 until end of turn." |
Uncommon |
Blood Frenzy | 1R | Instant | Target attacking or blocking creature gets +4/+0 until end of turn. At end of turn, destroy that creature. | Common |
Boil | 3R | Instant | Destroy all islands. | Uncommon |
Canyon Drake | 2RR | Summon Drake | 1/2. Flying. 1 , Discard a card at random : Canyon Drake gets +2/+0 until end of turn. |
Rare |
Canyon Wildcat | 1R | Summon Cat | 2/1. Mountainwalk. | Common |
Chaotic Goo | 2RR | Summon Ooze | 0/0. Chaotic Goo comes into play with three +1/+1 counters on it. During your upkeep, you may flip a coin. If you win the flip, add a +1/+1 counter to Chaotic Goo. Otherwise, remove a +1/+1 counter from it. |
Rare |
Crown of Flames | R | Enchant Creature | R : Enchanted creature gets +1/+0 until end of
turn. R : Return Crown of Flames to owner's hand. |
Common |
Deadshot | 3R | Sorcery | Tap target creature. That creature deals damage equal to its power to another target creature. | Rare |
Enraging Licid | 1R | Summon Licid | 1/1. R, T : Enraging Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature is unaffected by summoning sickness" instead of a creature. Move Enraging Licid onto target creature. You may pay R to end this effect. |
Uncommon |
Firefly | 3R | Summon Insect | 1/1. Flying. R : Firefly gets +1/+0 until end of turn. |
Uncommon |
Fireslinger | 1R | Summon Wizard | 1/1. T : Fireslinger deals 1 damage to target creature or player and 1 damage to you. |
Common |
Flowstone Giant | 2RR | Summon Giant | 3/3. R : Flowstone Giant gets +2/-2 until end of turn. |
Common |
Flowstone Salamander | 3RR | Summon Salamander | 3/4. R : Flowstone Salamander deals 1 damage to target creature blocking it. |
Uncommon |
Flowstone Wyvern | 3RR | Summon Drake | 3/3. Flying R : Flowstone Wyvern gets +2/-2 until end of turn. |
Rare |
Furnace of Rath | 1RRR | Enchantment | Double all damage assigned to any creature or player.. | Rare |
Giant Strength | RR | Enchant Creature | Enchanted creature gets +2/+2. | Common |
Goblin Bombardment | 1R | Enchantment | Sacrifice a creature : Goblin Bombardment deals 1 damge to target creature or player. | Uncommon |
Hand to Hand | 2R | Enchantment | Instants and abilities requiring an activation cost cannot be played during combat. | Rare |
Havoc | 1R | Enchantment | Whenever target opponent successfully casts a white spell, he or she loses 2 life. | Uncommon |
Heart Sliver | 1R | Summon Sliver | 1/1. All slivers are unaffected by summoning sickness. |
Common |
Jackal Pup | R | Summon Hound | 2/1. For each 1 damage dealt to Jackal Pup, it deals 1 damage to you. |
Uncommon |
Kindle | 1R | Instant | Kindle deals to target creature or player an amount of damage equal to 2 plus the number of Kindle cards in all graveyards. | Common |
Lightning Blast | 3R | Instant | Lightning Blast deals 4 damage to target creature or player. | Common |
Lightning Elemental | 3R | Summon Elemental | 4/1. Lightning Elemental is unaffected by summoning sickness. |
Common |
Lowland Giant | 2RR | Summon Giant | 4/3. | Common |
Magmasaur | 3RR | Summon Elemental | 0/0. Magmasaur comes into play with five +1/+1 counters on it. During your upkeep, remove a +1/+1 counter from Magmasaur, or sacrifice Magmasaur and it deals 1 damage for each +1/+1 counter on it to each creature without flying and each player. |
Rare |
Mogg Conscripts | R | Summon Goblins | 2/2. Mogg Conscripts cannot attack unless you have successfully cast a creature spell this turn. |
Common |
Mogg Fanatic | R | Summon Goblin | 1/1. Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. |
Common |
Mogg Raider | R | Summon Goblin | 1/1. Sacrifice a Goblin : Target creature gets +1/+1 until end of turn. |
Common |
Mogg Squad | 1R | Summon Goblins | 3/3. Mogg Squad gets -1/-1 for each other creature in play.. |
Uncommon |
No Quarter | 2R | Enchantment | Whenever any creature blocks or is blocked by a creature with lesser power, destroy the creature with the lesser power. | Rare |
Opportunist | 2R | Summon Soldier | 2/2. T : Opportunist deals 1 damage to target creautre that was damaged this turn. |
Uncommon |
Pallimud | 2R | Summon Beast | */3.Pallimud has power equal to the number of tapped lands target opponent controls. | Rare |
Rathi Dragon | 2RR | Summon Dragon | 5/5. Flying. When Rathi Dragon comes into play, sacrifice two mountains or bury Rathi Dragon. |
Rare |
Renegade Warlord | 4R | Summon Soldier | 3/3. If Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. |
Uncommon |
Rolling Thunder | XRR | Sorcery | Rolling Thunder deals X damage divided any way you choose among any number of target creatures or players. | Common |
Sandstone Warrior | 2RR | Summon Soldier | 1/3. First strike. R : Sandstone Warrior gets +1/+0 until end of turn. |
Common |
Scorched Earth | XR | Sorcery | Choose and discard X land cards : Destroy X target lands. | Rare |
Searing Touch | R | Instant | Buyback: 4 Searing Touch deals 1 damage to target creature or player. |
Uncommon |
Shadowstorm | R | Sorcery | Shadowstorm deals 2 damage to every creature with shadow. | Uncommon |
Shatter | 1R | Instant | Destroy target artifact. | Common |
Shocker | 1R | Summon Insect | 1/1. If Shocker damages any player, that player discards his or her hand, then draws a new hand of as many cards a he or she had before. |
Rare |
Starke of Rath | 1RR | Summon Legend | 2/2. T : Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath permanently. |
Rare |
Stone Rain | 2R | Sorcery | Destroy target land. | Common |
Stun | 1R | Instant | Target creature cannot block this turn. Draw a card. | Common |
Sudden Impact | 3R | Instant | Sudden Impact deals 1 damage to target player for each card in his or her hand. | Uncommon |
Tahngarth's Rage | R | Enchant Creature | If enchanted creature is attacking, it gets +3/+0. Otherwise, it gets -2/-1. | Uncommon |
Tooth and Claw | 3R | Enchantment | Sacrifice two creatures : Put a Carnivore token into play. Treat this token as a 3/1 red creature. | Rare |
Wall of Diffusion | 1R | Summon Wall | 0/5. Wall of Diffusion can block creatures with shadow. |
Common |
Wild Wurm | 3R | Summon Wurm | 5/4. When Wild Wurm comes into play, flip a coin. If you lose the flip, return Wild Wurm to owner's hand. |
Uncommon |
White |
||||
Name | Cost | Type | Text | Rarity |
Advance Scout | 1W | Summon Soldier | 1/1. First strike. W : Target creature gains first strike until end of turn. |
Common |
Angelic Protector | 3W | Summon Angel | 2/2 Flying.. If Angelic Protector is the target of a spell or ability, it gets +0/+3 until end of turn. |
Uncommon |
Anoint | W | Instant | Buyback: 3 . Prevent up to 3 damage to any creature. |
Common |
Armor Sliver | 2W | Summon Sliver | 2/2. Each sliver gains " 2 : This creature gets +0/+1 until end of turn." |
Uncommon |
Armored Pegasus | 1W | Summon Pegasus | 1/2. Flying. | Common |
Auratog | 1W | Summon Atog | 1/2. Sacrifice an enchantment : Auratog gets +2/+2 until end of turn. |
Rare |
Avenging Angel | 3WW | Summon Angel | 3/3. Flying. If Avenging Angel is put into any graveyard from play, you may put Avenging Angel on top of owner's librarry. |
Rare |
Circle of Protection: Black | 1W | Enchantment | 1 : Prevent all damage to you from a black source. | Common |
Circle of Protection: Blue | 1W | Enchantment | 1 : Prevent all damage to you from a blue source. | Common |
Circle of Protection: Green | 1W | Enchantment | 1 : Prevent all damage to you from a green source. | Common |
Circle of Protection: Red | 1W | Enchantment | 1 : Prevent all damage to you from a red source. | Common |
Circle of Protection: Shadow | 1W | Enchantment | 1 : Prevent all damage to you from a creature with shadow. | Common |
Circle of Protection: White | 1W | Enchantment | 1 : Prevent all damage to you from a white source. | Common |
Clergy en-Vec | 1W | Summon Cleric | 1/1. T : Prevent 1 damage to any creature or player. |
Common |
Cloudchaser Eagle | 3W | Summon Bird | 2/2. Flying. When Cloudchaser Eagle comes into play, destroy target enchantment. |
Common |
Disenchant | 1W | Instant | Destroy target artifact or enchantment. | Common |
Elite Javelineer | 2W | Summon Soldier | 2/2. If Elite Javelineers blocks, it deals 1 damage to target attacking creature. |
Common |
Field of Souls | 2WW | Enchantment | Whenever a nontoken creature is put into your graveyard from play, put an Essence token into play. Treat this token as a 1/1 white creature with flying. | Rare |
Flickering Ward | W | Enchant Creature | When you play Flickering Ward, Choose a color.
Enchanted creature gains protection from the chosen
color. W : Return Flickering Ward to owner's hand. |
Uncommon |
Gallantry | 1W | Instant | Target blocking creature gets +4/+4 until end of turn. Draw a card. | Uncommon |
Gerrard's Battle Cry | W | Enchantment | 2W : All creatures you control get +1/+1 until end of turn. | Rare |
Hanna's Custody | 2W | Enchantment | Artifacts cannot be the target of spells or abilities. | Rare |
Hero's Resolve | 1W | Enchant Creature | Enchanted creature gets +1/+5. | Common |
Humility | 2WW | Enchantment | Each creature loses all abilities and is a 1/1 creature. | Rare |
Invulnerability | 1W | Instant | Buyback: 3. Prevent all damage to you from one source. |
Uncommon |
Knight of Dawn | 1WW | Summon Knight | 2/2. First strike. WW : Knight of Dawn gains protection from the color of your choice until end of turn. |
Uncommon |
Light of Day | 3W | Enchantment | Black creatures cannot attack or block. | Uncommon |
Marble Titan | 3W | Summon Giant | 3/3. Creatures with power 3 or greater do not untap during their controller's untap phases. |
Rare |
Master Decoy | 1W | Summon Soldier | 1/2. W, T : Tap target creature. |
Common |
Mounted Archers | 3W | Summon Soldiers | 2/3. Mounted Archers can block creatures with flying. W : Mounted Archers can block an additional creature this turn. |
Common |
Oracle en-vec | 1W | Summon Wizard | 1/1. T : Target opponent chooses any number of creatures he or she controls. During that player's next turn, those creatures attack if able, and no other creatures can attack. At the end of that turn, destroy each of those creatures that did not attack. Use this ability only during your turn. |
Rare |
Orim's Prayer | 1WW | Enchantment | If any creatures attack you, gain 1 life for each attacking creature. | Uncommon |
Orim, Samite Healer | 1WW | Summon Legend | 1/3. Orim, Samite Healer counts as a Cleric. T : Prevent up to 3 damage to any creature or player. |
Rare |
Pacifism | 1W | Enchant Creature | Enchanted creature cannot attack or block. | Common |
Pegasus Refuge | 3W | Enchantment | 2, Choose and discard a card : Put a Pegasus token into play. Treat this token as a 1/1 white creature with flying. | Rare |
Quickening Licid | 1W | Summon Licid | 1/1. W , T : Quickening Licid loses this ability and becomes a creature enchantment that reads " W : Enchanted creature gains first strike until end of turn" instead of a creature. Move Quickening Licid onto target creature. You may pay W to end this effect. |
Uncommon |
Repentance | 2W | Sorcery | Target creature deals to itself damage equal to its power. | Uncommon |
Sacred Guide | W | Summon Cleric | 1/1. 1W, Sacrifice Sacred Guide : Reveal cards from your library until you reveal a white card. Put that card into your hand. Remove all other revealed cards from the game. |
Rare |
Safeguard | 3WW | Enchantment | 2W : Target creature deals no combat damage this turn. | Uncommon |
Serene Offering | 1W | Instant | Destroy target enchantment. Gain life equal to that enchantment's total casting cost. | Uncommon |
Soltari Crusader | 2W | Summon Knight | 2/1. Shadow. 1 W : Soltari Crusader gets +1/+0 until end of turn. |
Uncommon |
Soltari Emissary | 1W | Summon Soldier | 2/1. W : Soltari Emissary gains shadow until end of turn. |
Rare |
Soltari Foot Soldier | W | Summon Soldier | 1/1. Shadow. | Common |
Soltari Lancer | 2W | Summon Knight | 2/2. Shadow. First strike when attacking. | Common |
Soltari Monk | WW | Summon Cleric | 2/1. Protection from Black; Shadow. | Uncommon |
Soltari Priest | WW | Summon Cleric | 2/1. Protection from red; Shadow. | Uncommon |
Soltari Trooper | 1W | Summon Soldier | 1/1. Shadow. If Soltari Trooper atacks, it gets +1/+1 until end of turn. |
Common |
Spirit Mirror | 2WW | Enchantment | During your upkeep, if there are no Reflection tokens
in play, put a Reflection token into play. Treat this
token as a 2/2 white creature. 0 : Destroy target Reflection. |
Rare |
Staunch Defenders | 3WW | Summon Soldiers | 3/4. When Staunch Defenders comes into play, gain 4 life. |
Uncommon |
Talon Sliver | 1W | Summon Sliver | 1/1. All slivers gain first strike. |
Common |
Warmth | 1W | Enchantment | Whenever target opponent successfully casts a red spell, gain 2 life. | Uncommon |
Winds of Rath | 3WW | Sorcery | Destroy all creatures with no enchantments on them. Those creatures cannot be regenerated this turn. | Rare |
Worthy Cause | W | Instant | Buyback: 2 Sacrifice a creature: Gain life equal to the sacrificed creature's toughness. |
Uncommon |
Gold |
||||
Name | Cost | Type | Text | Rarity |
Dracoplasm | UR | Summon Shapeshifter | */*. Flying. When you play Dracoplasm, Sacrifice any number of creatures. Dracoplasm comes into play with power equal to the total power of the sacrificed creatures and toughness equal to the total toughness of those creature. R : Dracoplasm gets +1/+0 until end of turn. |
Rare |
Lobotomy | 2UB | Sorcery | Look at target opponent's hand. Choose a non-land card from that opponent's hand. That opponent discrads that card. Then look through that opponent's library and remove any amount of cards with the same name from the game. |
Uncommon |
Ranger en -Vec | 1GW | Summon Soldier | 2/2. First strike. |
Uncommon |
Segmented Wurm | 3RG | Summon Wurm | 5/5. Whenever Segmented Wurm is the target of a spell or ability, put a -1/-1 counter on it. |
Uncommon |
Selenia, Dark Angel | 3WB | Summon Legend | 3/3. Flying. Selenia, Dark Angel counts as an Angel Pay 2 life: Return Selenia, Dark Angel to owner's hand. |
Rare |
Sky Spirit | 1WU | Summon Spirit | 2/2. Flying, first strike. | Uncommon |
Soltari Guerillas | 2RG | Summon Soldiers | 3/2. Shadow. If Soltari Guerrillas assigns combat damage to any opponent, you may redirect that damage to target creature. |
Rare |
Spontaneous Combustion | 1BR | Instant | Sacrifice a creature : Spontaneous Combustion deals 3 damage to each creature. | Uncommon |
Vhati il-Dal | 2BG | Summon Legend | 3/3. T : Target creature's power or toughness is 1 until end of turn. |
Rare |
Wood Sage | UG | Summon Druid | 1/1. T : Name a creature card. Reveal the top four cards of your library to all players. If any of those cards are the named card, put them into your hand. Put the rest into your graveyard. |
Rare |
Land |
|||
Ancient Tomb | Land | T : Add two colorless mana to your mana pool. Ancient Tomb deals 2 damage to you. | Uncommon |
Caldera Lake | Land | Caldera Lake comes into play tapped. T : Add one colorless mana to your mana pool. T : Add U or R to your mana pool. Caldera Lake deals 1 damage to you. |
Rare |
Cinder Marsh | Land | T : Add one colorless mana to your mana pool. T : Add B or R to your mana pool. Cinder Marsh does not untap during your next untap phase. |
Uncommon |
Ghost Town | Land | T : Add one colorless mana to your mana pool. 0 : Return Ghost Town to Owner's hand. Use this ability only during another player's turn. |
Uncommon |
Maze of Shadows | Land | T : Add one colorless mana to your mana pool. T : Untap target attacking creature with shadow. That creature neither deals nor receives combat damage this turn. |
Uncommon |
Mogg Hollows | Land | T : Add one colorless mana to your mana pool. T : Add G or R to your mana pool. Mogg Hollows does not untap during your next untap phase. |
Uncommon |
Pine Barrens | Land | Pine Barrens comes into play tapped. T : Add one colorless mana to your mana pool. T : Add B or G to your mana pool. Pine Barrens deals 1 damage to you. |
Rare |
Reflecting Pool | Land | T : Add to your mana pool one mana of any type that any land you control can produce. | Rare |
Rootwater Depths | Land | T : Add one colorless mana to your mana pool. T : Add U or B to your mana pool. Rootwater Depths does not untap during your next untap phase. |
Uncommon |
Salt Flats | Land | Salt Flats comes into play tapped. T : Add one colorless mana to your mana pool. T : Add W or B to your mana pool. Salt Flats deals 1 damage to you. |
Rare |
Scabland | Land | Scabland comes into play tapped. T : Add one colorless mana to your mana pool. T : Add R or W to your mana pool. Scabland deals 1 damage to you. |
Rare |
Skyshroud Forest | Land | Skyshroud Forest comes into play tapped. T : Add one colorless mana to your mana pool. T : Add U or G to your mana pool. Skyshroud Forest deals 1 damage to you. |
Rare |
Stalking Stones | Land | T : Add one colorless mana to your mana pool. 6 : Stalking Stones becomes a 3/3 artifact creature permanently. (This creature still counts as a land.) |
Uncommon |
Thalakos Lowlands | Land | T : Add one colorless mana to your mana pool. T : Add W or U to your mana pool. Thalakos Lowlands does not untap during your next untap phase. |
Uncommon |
Vec Townships | Land | T : Add one colorless mana to your mana pool. T : Add G or W to your mana pool. Vec Townships does not untap during your next untap phase. |
Uncommon |
Wasteland | Land | T : Add one colorless mana to your mana pool. T , Sacrifice Wasteland : Destroy target nonbasic land. |
Uncommon |
Forest | Land | T : Add one G to your mana pool. | Land |
Island | Land | T : Add one U to your mana pool. | Land |
Mountain | Land | T : Add one R to your mana pool. | Land |
Plains | Land | T : Add one W to your mana pool. | Land |
Swamp | Land | T : Add one B to your mana pool. | Land |
New terms introduced by Tempest |
Shadow | Creatures with shadow can only block and be blocked by creatures with shadow. |
Buyback | "You may pay an additional X when casting this spell. If you do, put it in your hand instead of your graveyard as part of the spell effect". |