I played a couple of warm-up games with his family. I
won the games, but realized that the competition was going to be at a very
high level. The following day we traveled all day and arrived at our hotel
in Chicago just in time to take a quick swim and turn in for the night.
The kids were impressed by the skyscrapers on the Chicago skyline.
On July 4th we drove to the convention, walked around the convention
center for a while and then entered the first OverPower tournament. It
was a sealed deck tournament, where you got 1 deck of Monumental OverPower
and 4 booster packs of 15 cards each. with these 120 cards we had 15 minutes
to make our best decks of at least 51 cards or more. I had some hard choices
to make and spent too much time thinking about them rushing myself at the
end. As a result I put one card in my deck that no one on my team could
use. I noticed this during my first game, and after asking one of the judges
found out that I would have to keep in my deck for the rest of the tournament.
Brendon, on the other hand, made a good deck, and got a very rare and
very powerful card called "Bastion" which negates any special card. The
tournament was double elimination so each of us could afford to lose only
once without getting knocked out of the tournament. Additionally, there
were over 65 people playing in the tournament, so the odds of continuing
to win clear until the final 4 players was small. In fact, Brendon lost
his first game, and I lost my second game. In my second game I kept failing
to remember that my only hero who could use level 6 energy cards had been
knocked out first, hence I kept keeping unusable cards in my hand. I did
this three straight battles. The penalty for keeping usable cards is automatically
losing that battle. I was playing our host from the first night, Michael
Seher, who was very appologetic for winning, and suggested we put an asterick
next to this game to remind everyone that it shouldn't really count. It
was a good reminder to me that I needed to be very careful for all the
tournaments, and I only made that mistake one additional time.
So now Brendon and I were both 1-1 and in danger of being knocked out
of the tournament if we lost again. We played and played and played, and
we won and won and won. I kept expecting Brendon to have lost his game
or me to lose my next game. The tournament had started at noon, it was
about 5pm, and the next tournament was scheduled to start at 6pm. Brendon
and I were then required to play each other in the semi-finals to determine
who would play Norman Barth (probably one of the best players in the country)
for first place.
Now you need to know that Brendon and I had previously met three times
in tournaments and he hadn't beaten me yet. But Brendon had improved even
in the two months prior to the Nationals, and I knew he was a really good
player.
My game with Brendon was probably one of the most exciting games played.
Brendon won the first three battles venturing two mission cards each time.
This meant that he had completed six of his seven missions and only needed
to win one more battle to win the game. But I had knocked out three of
his 4 heroes and had hit his last hero with two of the three different
skills needed to knock him out. All I needed was one large energy hit in
order to knock out his last character and win the game, and I had drawn
and placed an energy 7 special which would do the trick.
Brendon played a level 6 attack against me which I had to let hit. I
played my level 7 special against him for the knock out and I would also
win the venture 7 to 6 and he pulls his "Bastion" negate any special card
out of his hand and foiled my attempt to win. Brendon hit me with 4 more
points so the score was 10 to zero, but I still had a fist full of cards
left, and hits which would knock out his hero.
I started hitting Brendon with hits, and in a gutsy move Brendon continued
to pass, hoping that I would not be able to get over 10 hits before knocking
out his last character. I hit him, he passed. I hit him, he passed. I hit
him with my last attack knocking out his last character and the score stood
at 10 hits to 9. Brendon's team had won, giving their all in order to complete
their mission and win the last venture.
Brendon played Norman Barth, one of the best players in the country,
in the last round and lost to finish second which I finished third. This
was a great way to start the weekend, and was one of the highlights. Brendon
won a stack of all of the DC rares, and I won a box of DC and each of us
received a stack of the original ANY HERO cards.
No sooner had Brendon finished coming in second but it was time to start
another tournament. This tournament allowed us to try out our constructed
decks of Mr. Fantastic, Neron, Beast, and Lex Luthor in reserve. I lost
two out of my first three games and was eliminated rather quickly. One
of the games I lost to Aaron Schoenke who was the twelve year old who finished
second in the Hemet Regionals and went on to win 2nd place in the Nationals.
Brendon played Aaron Schoenke two games after my defeat and Brendon won.
He and Brendon were clearly the two best youngsters there. I don't think
there is anyone younger than Aaron (12) better than Aaron. And I don't
think there is anyone younger than Brendon (9) better than Brendon. And
I don't think there is anyone younger than Megan (6) better than Megan!
Brendon continued winning until he played Cherrie Briggs (who defended
her National championship and finished first again). This game he lost,
though Cherrie confessed that she thought about half way through that Brendon
would beat her. Brendon still had all four heroes when she was down to
only two, but she managed to complete her ventures before Brendon could
capitalize on his advantage. Brendon did very well in this tournament,
keeping
us at the convention late into the evening.
The next day we had modified our decks, playing Dark Beast, Mr. Sinister,
Mr. Fantastic and Robin in Reserve. Brendon played in the Nationals qualifying
event in the afternoon. There were around 70 people trying to qualify by
making it to the top 8. It was difficult competition, and after 3 games
Brendon had won 2 and lost one, putting him in contention. He played an
additional game and won giving him a record of 3-1 and qualifying him for
the top 32. At this point the games became single elimination and Brendon
lost his next game failing to make it to the top 16. He successfully stopped
his opponent from winning four times but could stop him a fifth. Many people
were routing for Brendon since he had proved himself the first night to
be one of the best young people there.
Between Brendon's games in the qualifying event, Megan and I toured
the Comic Convention, getting artists to sketch for us, taking pictures
with super heroes, and getting celebrates signatures. This was a fun afternoon
for Megan and I to spend some time having fun together. We met Cat Woman,
the Black Cat, Wolverine, and Super Girl. Megan was dressed as Super Girl
and we met another older Super Girl. One of the Wizard photographers posed
them together against a backdrop and took several pictures. Everywhere
we went someone treated Megan and I as part of the celebraties because
I had on my Superman shirt and she was dressed as Super Girl.
That night there was another tournament and I had a change to win against
Norman Barth. It must be tough being as good as he is, because everyone
wants to beat you.
The next day was Sunday, the day of the Nationals. There were only 24
people who had been seated for the 32 spots in the Nationals, and I considered
myself lucky to be there. I won the first two games in very stiff competition,
and I lost the third game when time was called and I was slightly behind
on missions. That left my record at 2-1 and qualified me for the top 16
and single elimination. My next game was against one of the Canadian players,
(Marcel Lojet, now ranked 7th, I think). On the opening hand he ventured
5 out of the 7 Mission cards. He had had an phenomenal draw, and even after
getting to draw three extra cards I could not defeat him in that battle.
The next hand he ventured his last two mission cards and won the game.
It was the quickest defeat I have ever experienced, and I comfort myself
with not having made any playing mistakes.
While I was playing in the Nationals, Brendon had a choice of another
sealed deck tournament or another constructed deck tournament. Having had
such fun coming in second he decided to play another sealed deck tournament.
That turned out to be a good choice since the constructed tournament had
over a dozen players, but the sealed deck tournament had only 4 people,
as booster packs were getting hard to find. That meant that Brendon would
win a prize and finish in the top 4 no matter how badly he did. But try
to form Brendon showed his deck building skills and playing skills and
defeated each of the other three players in order. Brendon won a Batman
Avenger holoflash hero worth about $40 and some other cards.
After this we packed up and started back.
After the Nationals my rating dropped from 6th to 14th which seemed
very reasonable since I made it into the top 16 (out of the top 32) but
didn't advance beyond that to the top 8. My rating dropped 50 points from
1780 to 1730. The bonus points given for getting to the Nationals probably
helped me from dropping further. Some of the players I beat were tough
opponents.
Brendon moved from 1701 to 1678, dropping 23 points. I am certain that
his 2nd place win in the sealed deck tournament boosted his rating, but
these results also factored in his 2-2 record in the second Charlottesville
OP tournament. In that tournament Brendon lost to players rated 1575 and
1442. That tournament probably dropped his rating some, and the Nationals
brought it back up. With the competition at the Nationals so high these
were good showings. Brendon is now ranked as the Legion's 23rd best player.
This would mean next year Brendon has a good chance to make it to the Nationals.
Hopefully we'll be back next year!
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