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It's All In The Game
I recall playing Overpower one night while at Mike Coe's house in Hemet. We played all night and I had lost nine games in a row. You can imagine I was pretty upset at that point, dying for a break. So we started up our 10th game using the same decks we had played all night. I'll never for get his deck...Banshee, Silver Surfer, Iceman, and Human Torch in reserve. I had a similar deck with Banshee, Surfer, Cyclops, and Jean Grey. He immediately got the edge winning 5 missions over the first three battles with 2 left in his reserve. I had 3 in reserve with 4 in my loss pile. The only advantage I had was I had knocked out 2 of his guys, Iceman and Surfer. I had my team intact but with a lot of hits. Finally I got my good hand. He ventured 2 for the game so I ventured 2 as well. We played it out. He ko'd Cyke, I got his Banshee, at the end I had one card left in my hand to his Nova Burst placed on Torch. It was his turn to play and the venture was tied.
He sat there for the longest time just staring at my cards. I could tell he was hoping I'd give up some clue as to what card I had left in my hand. I knew what he was thinking. Finally he said, "I know you have Guardian." I just sat there expressionless, hoping to God above I didn't tip anything off. He began to flick the corner of his placed Nova Burst with his index finger repeatedly. At this point I realized how helpless I really was here. I was the one in the hot seat not him. I had to be the one to keep my composure and be patient. This is where Mike was a master. It could be his turn, but he would make you feel so pressured you'd often tip off what it was you were hiding.
Finally, he picked up the Nova Burst. He started to play it towards my Banshee, which would have knocked him out and won him the venture and the game. I ever so slightly shifted my hand toward him as if to play my Guardian. He immediately leaned back and exhaled a loooong breath. He grinned from ear to ear as he replaced his Nova Burst back on Torch. He confidently said, "Pass."
I beamed as I slowly played my Super Scream on Torch knocking him out and clinching the game. He turned in pain and agony, cursing my name and all my rotten luck. Man I have never felt more satisfied than out bluffing the master bluffer that game.
Now, why did he do what he did? He knew he could maybe slam me with Nova Burst, but he figured on carrying Nova Burst to the next battle where the same two would still be ventured rather than have it Guardianed this battle. I had tricked him into thinking I had the Guardian Angel and not my Super Scream.
This is exactly the style of play that I miss. The bluff and skill game. Instead every game now is the same old predictable thing. Marauders, The Outback, whatever. The game used to be so wide open, you never knew what was coming. Back in those days, all night OP sessions were awesome and our tourneys were highly competetive. Since battlesites, the game has just fallen apart to some type of game that doesn't even come close to resembling the game I fell in love with.
I hope some of you agree here. If you do, I urge you to help get the rules changed to get the game back to how it was meant to be played. This game was at one point the greatest game you could buy, it wouldn't be difficult at all to restore it.
Please send thoughts for other possible rule changes regarding this or any comments you might have to Stryfe.
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